Sea Hunt (DOS)

Sea Hunt  DOS Configuration Screen

MISSING COVER

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Description

Sea Hunt is a computerized version of the classic board game, "Battleship", for PC-DOS or MS-DOS.

The player is pitted against the computer A.I. There is no two-player option.

There are ten difficulty levels. Each player's fleet consists of eight ships, compared to the five featured in the board game version. These include an aircraft carrier, battleship, destroyer, cruiser, mine sweeper, submarine, spy ship and patrol boat. Because of the larger number of ships, the game also features a larger playing grid which measures 15 x 19 squares compared to the standard 10 x 10.

Grid squares are selected by moving a cursor over the grid, either with the cursor (arrow) keys or using a joystick. There is no mouse support. When placing ships on the player's grid, they can be pivoted so that they are oriented either vertically or horizontally using the space bar.

The computer A.I. elicits a personality of sorts, gloating every time it sinks a ship, and protesting when one of its ships is sunk. This can be turned off by those who find it annoying.

Screenshots

Sea Hunt  DOS Title Screen
Sea Hunt  DOS D'OH!  My Ship Is Hit!
Sea Hunt  DOS Back Out Before Finishing A Game And Be Derided
Sea Hunt  DOS I Finally Found One - But He's Ahead

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Trivia

There is some A.I. behind the computer's decision-making logic when it chooses a grid coordinate to shoot at. It will never fire at a coordinate that can't possibly hold the largest of the player's remaining ships. For example, if the player's aircraft carrier, which is 5 squares long, has not yet been sunk, the computer will not fire at any grid coordinate that does not have at least 5 consecutive untried spaces in either direction, because the aircraft carrier cannot possibly be there, so the odds of scoring a hit are reduced.

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Halmanator (583) added Sea Hunt (DOS) on Jun 13, 2008