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100
PC Leisure
Lucasfilm has once again put itself at the top of the graphic adventure tree. The foot-tapping reggae music, marvelously animated and detailed graphics, one of the best control systems around and of course, an excellent story combine to produce one great big barrel of fun.
100
Puntaeclicca.it
Un gioco che ha fatto epoca e che è entrato con pieno merito a far parte dei classici del genere avventuroso.
100
Retrogaming.it
Mi sono sempre imposto di non usare 10 come voto perché concettualmente la perfezione non esiste e ci sono sempre titoli che possono vantare una realizzazione tecnica, una storia, una giocabilità, una longevità migliori di un altro ma nel caso di Monkey Island non m’importa e gli metto il massimo lo stesso, per un motivo semplicissimo: ancora oggi, ogni volta che mi capita di giocarci, mi basta vedere la schermata iniziale, per dimenticare in un attimo tutti i problemi e le preoccupazioni che mi assillano e mi riscopro adolescente, esattamente come tanti anni fa, a passare delle ore spensierate, nel tentativo di diventare un pirata.
100
La Aventura es la Aventura
Por lo pronto, lo único que podemos hacer es quedarnos con las cosas que valen la pena, y esto es el primer tercio de la saga. Particularmente este juego, que sigue intacto luego de 16 años de haberse editado y seguirá divirtiéndonos dentro de otros 20 gracias a su cuidadísimo diseño que debería ser el ejemplo a seguir para nuestro género, especialmente en las aventuras contemporáneas. Porque su fórmula es atemporal, y esto es algo que deben entender todos aquellos que digan que las aventuras gráficas están muertas. Como dijo Roberta Williams, las aventuras no pueden morir porque el contar una historia es un recurso que funcionó durante siglos. Sin embargo hay que darle importancia a las formas, y este juego es la mejor prueba de esto. Lo que resta es que los diseñadores lo tengan en cuenta.
100
Aventura y Cía
He aquí el juego que para muchos (muchos, muchos) marcó un antes y un después dentro del género de la aventura gráfica.
Conocido tanto por aventureros como por los que no lo son tanto, The Secret of Monkey Island es un juego que desprende calidad por los cuatro costados, que derrocha buen humor y que engancha desde la primera pantalla.
100
Quandary
I must admit, I never did expect to be writing a review of either this game or its sequel, Monkey Island II, prompted by the imminent release of a new Monkey Island title. It's been so long now since we've seen a new episode in this series, like many other players I thought we'd seen the last of Guybrush Threepwood. Seemingly we haven't. So it was with great pleasure that I brushed off the dust and opened the Secret of Monkey Island box once more.
98
The Games Machine (Italy)
Monkey Island [...] è una avventura a dir poco superba, gli enigmi sono molto ingegnosi e la realizzazione è eccellente: un altro colpo vincente della Lucasfilm.
92
Power Play
Die Abenteuerspiele von Lucasfilm Games gehören zur Créme de la créme des Genres: Delikate Computerspielleckerbissen, die sich vortrefflich von der Hausmannskost der gemeinen Wald- und Wiesenabenteuer mit dummen Parsern und lauen Puzzles abheben. Mit The Secret of Monkey Island haben sich die Amerikaner selbst übertroffen: Das neue Spiel ist noch witziger als Maniac Mansion, noch umfangreicher als "Zak McKracken" und hat noch schönere Grafik als Indiana Jones. Sie sieht sowohl auf dem PC als auch auf dem Amiga hinreißend aus. Dazu gibt's stimmungsvolle musikalische Untermalung mit Reggae- und Calypso-Rhythmen. Gegen Monkey Island sehen auch die besseren Adventures der rivalisierenden Firmen Sierra und Delphine erschreckend mittelmäßig aus.
86
Joker Verlag präsentiert: Sonderheft
In Sachen Technik und Gameplay hatte Lucas Arts (damals noch Lucasfilm Garnes) konsequent auf Bewährten gesetzt: Via Maus und einer bequem zu bedienenden Wortliste setzt sich Guybrush fein animiert in Bewegung und ist auch von blutigen Abenteuer-Laien kaum umzubringen — eine der wenigen Möglichkeiten, den Helden in Fischfutter zu verwandeln, besteht darin, ihn länger als zehn Minuten tauchen zu lassen. Sogar die Schwertkämpfe stellen in der Praxis eher Beleidigungsduelle dar, wie hier überhaupt oft und gern in altbewährter Multiple Choice-Manier geredet wird. Manchmal mag das ein bißchen lästig fallen, und manchmal läßt auch die Logik der Rätsel ein wenig zu wünschen übrig — aber Atmosphäre und Präsentation sind stets über alle Zweifel erhaben, sei es bei der PC-Urversion oder den späteren Umsetzungen für Amiga und
ST.
(page 18/19)
85
WIZ
הגרפיקה במשחק מהנה ובה 256 צבעים. גם המוסיקה האותנטית שבה משולבים קטעי קליפסו ומוסיקת רגאיי שופיינית לאיים האקזוטיים שמדרום לארצות-הברית, מותאמת לאווירת המשחק ומקנה הרגשה של קרנבל.
80
HonestGamers
Most of the elements of this game come together in fine form, meaning it's an experience you won't want to miss.
80
Adventure Classic Gaming
Whenever a list of best computer games of all time is created, rather few old titles pop up. The adventure games from the Monkey Island series always appear on such a list. The series has been a legend among adventure gamers since the release of The Secret of Monkey Island. Ron Gilbert, the creator of the series and the designer of this first game, has achieved a position akin to that of a demigod in the world of adventure games. Exactly what is the magic that attracts gamers again and again to see the misadventures of Guybrush Threepwood? Let us find out! Shiver me timbers and all that, mates, ‘cause Guybrush is here!
80
Tap-Repeatedly/Four Fat Chicks
Here I sit, still waiting for my copy of Grim Fandango to arrive. Meanwhile, I had ordered the LucasArts Classic Adventures, too, and got them already, so I thought I would pop them in and see what was what. Out of the five games included on the diskettes (yes, it's true—diskettes!), I had only played Loom before and so had a pretty good selection. I chose to start with The Secret of Monkey Island because I had enjoyed Monkey Island 3 (The Curse of Monkey Island) so thoroughly. (It seems as if I am always playing more recent games in series first and then going back to the older ones.)
75
GameCola.net
Sadly, as is the nature of this kind of game, once it's completed, it's over. No different playthroughs after completion, no various ways to complete puzzles. Just one of the greatest times you'll ever experience while playing a videogame. I recommend giving it a few years before returning to Melee Island. It'll be good to go back after all those years.
50
Just Adventure
This is a review that requires I put on a Kevlar jacket; beware that I am about to commit adventure game heresy.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
4.2 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
4.1 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
4.3 |
| Sound / Music |
The quality of the sound effects and/or music composition |
4.1 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
4.3 |
| Overall MobyScore (467 votes) |
4.2 |
User Reviews