User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Shadowlands (DOS)

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MobyRank
100 point score based on reviews from various critics.
5.0
MobyScore
5 point score based on user ratings.
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Description

Viewed isometrically, this role-playing game saw you leading a party of four intrepid souls on a mission to restore peace to the land. Sixteen levels awaited them, all filled with traps and monsters. Spells could be collected as the game went on, and multiple ones cast in quick succession. The characters could be split, and sent off on different routes and tasks to save time.

The game’s title was inspired by its innovative use of light, or rather of darkness. Nothing could be seen without the torches your characters had; these meant that vision faded outside their circular arc. You had to manoeuvre the torch around to reveal secret areas, and it could be used to ward off some monsters, although it alerted others to your presence.

Screenshots

Shadowlands DOS Generating a party (VGA)
Shadowlands DOS A conscientious game engine (VGA)
Shadowlands DOS Start menu (VGA)
Shadowlands DOS Generating a party (EGA)

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The Press Says

PC Joker Aug, 1992 77 out of 100 77
ASM (Aktueller Software Markt) Aug, 1992 9 out of 12 75
Power Play Apr, 1993 74 out of 100 74

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Trivia

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JRK (11152) added Shadowlands (DOS) on Oct 25, 2005
Other platforms contributed by Martin Smith (63136)