DescriptionThe famous detective Sherlock Holmes reads in a newspaper that the Tower of London has been closed for "reasons of security." Shortly afterwards he finds out that the Crown Jewels belonging to the royal family were stolen. The fact is kept in secret, and Dr. Watson, Sherlock Holmes best friend and associate, must retrieve them within forty-eight hours to avert a world-wide scandal.
In this text adventure the player controls Dr. Watson, exploring familiar locations in London, questioning suspects and solving puzzles. The interaction with the game world is performed by typing combinations of verbs and objects. Descriptions of locations must be read and studied carefully, as they may contain clues vital to solving the game.
Part of the Following Groups
|An interesting, lavish experiment that's a little too linear||Colin Rowsell (45)||unrated|
The Press Says
|ACE (Advanced Computer Entertainment)||May, 1988||899 out of 1000||90|
|The Games Machine (UK)||May, 1988||86 out of 100||86|
|Happy Computer||Apr, 1988||70 out of 100||70|
|Power Play||Feb, 1988||7 out of 10||70|
|SPAG||Mar 02, 1995||7 out of 10||70|
|Adventure Classic Gaming||Jan 01, 2006||3 out of 5||60|
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TriviaSherlock was the first game released by Infocom with built-in InvisiClues.
Related Web Sites
- Infocom Home Page (The ultimate Infocom fan page.)
- The Commodore Zone (All about the game, with introduction, images, related links and comments area.)
- The Infocom Gallery (High-quality scans of the grey box package and manual of Sherlock.)