Description
In
Silpheed, the player pilots a spaceship through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in his path. New weapons will become available as he gathers points, and power-ups are sprinkled throughout the levels.
The game is one of the first-ever that used music as a selling point.
Alternate Titles
- "シルフィード" -- Japanese spelling
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Trivia
A SegaCD version of Silpheed was published in 1993, with true realtime 3D rendered polygons and shading. It was arguabily the best looking game of this year, all gaming platforms considered. Besides the title, the game hadn't many things in common with the PC version. The levels and storyline were different, only the ship design and the wing based weapons remained the same.