SimEarth: The Living Planet (DOS)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Best. Manual. Ever. Paul Varley (13) 2.67 Stars2.67 Stars2.67 Stars2.67 Stars2.67 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Effectiveness How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.) 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.1
Graphics The quality of the art, or the quality/speed of the drawing routines 2.5
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 2.4
Overall User Score (17 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PC Leisure
The nearest thing to this is probably Populous, but my brief acquaintance with that game leads me to believe there is no real comparison. SimEarth is a fantastically complex simulator for those of you who want to take the challenge. Despite my reservations about the speed of the interface and the juddery cursor, SimEarth is the richest, most complex computer toy I've ever seen and should be an enormous success.
The One
Of course, SimEarth has tremendous educational possibilities, but it is also fun to use. It's gratifying to see that Maxis has taken its subject seriously without taking things too far (there are many neat touches, such as the inclusion of the black monoliths from 2001: A Space Odyssey). Even if you don't agree with the Gaia Hypothesis, SimEarth has an enormous amount to offer when it comes to long-term stimulating entertainment.
Sim Earth is an important milestone for two reasons. Firstly, it, along with Sim City, drags educational software kicking and screaming into the 20th century - for the first time you can learn and have a helluva good time too. Secondly, Sim Earth has pushed back the boundaries and injected "life" into a market that is fit to busting with shoot-'em-ups and RPGs. And that's refreshing change.
Power Play
Ach, wären doch nur alle Umsetzungen so eine Freude! Auch auf dem MS-DOS-PC ist Sim Earth eine Offenbarung. Die Grafik (es wird nur EGA genutzt) wurde leicht reformiert und den PC-Bedürfnissen angepaßt.
ASM (Aktueller Software Markt)
Sim Earth ist ein Programm der allerersten Güte. Spitzenklasse! Der Aufbau ist logisch, das Zwischen-den-Zeilen-Lesen wichtig, der Ablauf fantastisch, das Manipulieren interessant, das Handling knifflig und der Unterhaltungswert, wenn der Ausdruck gestattet ist, äußerst hoch. Das Dumme ist, man könnte noch so viel mehr über das Ocean-Produkt sagen; doch das Gute ist, daß Ihr die abertausend Varianten selbst durchleben könnt, ohne zuvor einen „Lösungsweg“ vorgeschrieben zu bekommen. Sim Earth ist kein Game - es ist ein Erlebnis!
Entertainment Weekly
The most ambitious of the bunch is SimEarth, in which you really do act as the Almighty. The game lets you create a planet, pour oceans, alter climates, and nurture life forms (there's even a 2001-style Monolith button to jump- start the evolutionary process). To keep the hubris from getting too far out of hand, SimEarth's creators have given the program benign New Age trimmings (a Gaia face hovers in the corner of the screen, smiling or frowning to let you know how your planet is feeling). Happily, there are still plenty of outlets for a wrathful God (I particularly enjoyed the Plague button, which wipes out cities while emitting moaning sound effects).
Joker Verlag präsentiert: Sonderheft
Ansatzweise beschäftigt man sich auch mit der Entwicklung der einzelnen Lebensformen, was später bei Sim Life noch vertieft wird. Mit diesem Laborkrimi hat das Evolutionsspiel zudem gemeinsam, daß das spielerische Element hinter dem wissenschaftlichen zurücktritt – weshalb diese beiden Sims auch nicht sooo erfolgreich waren...
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