Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Skate or Die (DOS)

...
MobyRank
100 point score based on reviews from various critics.
3.2
MobyScore
5 point score based on user ratings.
Not an American user?

Description

Skate or Die incorporates five distinct styles of skating, which can be attempted individually or in turn. You skate around a menu room to choose which one to attempt. Before taking off you can visit Rodney's skate shop to buy equipment.

The first event is freestyle, in which your aim is to score as many points as possible in 10 attempts. Judges determine how much style and skill you have shown. The High Jump uses the same equipment, only this time your task is to jump as high as possible at the end of the ramp.

The downhill events are overhead-view races. In the Downhill Race you simply try to complete the course within 90 seconds. In the Downhill Jam you try to outperform a human or computer opponent whilst dodging or jumping hazards. You can use attacking moves to either remove hazards or knock your opponent over.

The pool joust is more of a one-on-one beat em up using a stick, set within a pit to skate around.

Screenshots

Skate or Die DOS Title Screen
Skate or Die DOS Downhill Jam
Skate or Die DOS Choose your opponent
Skate or Die DOS Half-pipe stunts

Part of the Following Group

User Reviews

Skate or Die is a game lacking in certain areas but overall has some replay value. Stuart Bergstrom (3) 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars
Horrible! Tomer Gabel (4388) 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars

The Press Says

ACE (Advanced Computer Entertainment) Mar, 1989 655 out of 1000 66

Forums

There are currently no topics for this game.


Trivia

720º

This game is commonly confused with the Atari coin-op 720º. The confusion stems from the spoken "Skate or die!" yelled in the coin-op.

Credits

A line in the credits reads: "If you like Skate or Die, drop us a line and we'll see that the nurses read it to (the developers)."

Fences

Not sure about the PC version, but on the C64 version if you could skate through steel wire fences, only to fall into little pieces a moment later.

Milestone

Skate or Die! was Electronic Arts' first in-house game, i.e. the first developed by full-time employees. All prior EA titles had been done by independent contractors.

Rodney

Rodney of Rodney's Skate Shop is an obvious, blatant reference to Rodney Dangerfield. It's funny just how much they ripped off his image.

Spectrum version

The manual for the Spectrum version states:

"There is no abort key on the Spectrum version of Skate or Die due to the ease of simulating the same key value from other input devices, this removes the chance of accidentally aborting the game."

Leaving aside the woeful grammar, this isn't very good design. Although most Spectrum joysticks did map to certain keys, it was easy to choose which ones these were.

Information also contributed by Joshua Dove, Martin Smith, and Terok Nor

Related Web Sites

Trixter (8736) added Skate or Die (DOS) on Mar 01, 1999
Other platforms contributed by Quapil (4742), The Imperial Darkhorse (29), Kabushi (121659) and Parf (7292)