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SkyNET (DOS)

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Platform
71
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.
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Description

SkyNET is Bethesda's last game based on the Terminator franchise. Originally developed as an expansion pack to Terminator: Future Shock, SkyNET eventually became its own standalone product. Its major features are an updated version of the Xngine allowing for play in the sharper 640x480 resolution (and the ability to update Future Shock to the same), a new single-player campaign, and a new multiplayer deathmatch component.

In the single-player game, you must stop the machines from launching a recovered nuclear weapon. The story takes place over seven missions broken into various sections and "levels," with night progressing into daylight as the game goes on. The locations are also more varied and interactive than those featured in the first game, with levels like the basement of the Cyberdyne building, and a sinking nuclear submarine. Driving and flying levels return from Future Shock, as do the mission briefings, which are now handled entirely in FMV. The game seems to act as a prequel to Future Shock, with the most advanced technology and player weapons from that game not appearing in the course of the single-player missions in SkyNET.

The multiplayer game allows for eight players over a LAN and two over IPX. The levels are contained recreations of sections or ideas in the single-player game, like a block of cityscape, a shattered freeway, or an open valley, and many can be played at either dawn or dusk. Vehicles are available in most levels, and unlike in single-player, can be entered and exited freely. You also have the option to play as a Terminator, with reduced movement speed, a little more toughness, and the classic red-tinted vision with information overlays.


Screenshots

SkyNET DOS This is a Hunter/Killer Bomber. It will try to circle above you while dropping small bombs (grenades actually). Take cover or get away if you want to avoid a quick death.
SkyNET DOS By pressing F6 you can switch to a mini-HUD, on which only the most important elements are displayed, granting you a larger field of view. Easter egg: keep shooting at the moon and it will set down.
SkyNET DOS You only meet Goliaths near the end of the game. And given their size, heavy armor and weaponry, you will probably be happy that SkyNET did not deploy them before.
SkyNET DOS Ok, I have entered the building. There are several items pick ups around, notably to recover from the previous jump. The crates can be destroyed to reveal some items.

Alternate Titles

  • "The Terminator: SkyNET" -- European title

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User Reviews

There are no reviews for this game.


The Press Says

GamePro (US) Feb, 1997 4.5 out of 5 90
Gamezilla Aug 17, 2000 84 out of 100 84
High Score Mar, 1997 4 out of 5 80
Privat Computer PC 1997 80 out of 100 80
Power Play Jan, 1997 74 out of 100 74
PC Player (Denmark) 1997 71 out of 100 71
Gameplay (Benelux) Feb, 1997 70 out of 100 70
PC För Alla Mar, 1997 6 out of 10 60
PC Player (Germany) Jan, 1997 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Computer Gaming World (CGW) Mar, 1997 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50

Forums

Topic # Posts Last Post
Nuke building items: the solution 5 BurningStickMan (17736)
Feb 18, 2011
Get items on top of the nuke building (level1)? 1 lilalurl (778)
Dec 03, 2009

Trivia

SkyNET was not only a stand-alone game. It also acted as an expansion for the Terminator-themed FPS Future Shock. SkyNET gave Future Shock improved graphics and multiplayer capabilities among other enhancements.

Related Web Sites

Derrick 'Knight' Steele (2132) added SkyNET (DOS) on Mar 09, 2000