Yet another implementation of the classical snaker game. The object of this game is simply to stay alive as long as possible. You control a constantly moving snake with the arrow keys. In short you loose strength by moving around and increase it by eating things. There are two eatable objects in the game, apples and pears. After eating a certain amount of apples a door is opened to the next level. Eating a pear results in totally restored strength plus a bonus of 800p.
You die if you have no strength left or if you go into a wall, a closed door or into yourself.
There is never more than one apple out at the same time, but as soon as you eat one a new apple is randomly placed out somewhere on the map. When the door to the next level is opened no more apples are placed out.
The game is written for mode-X (320x240x256).
Contributed by MZ per X (2942) on May 23, 2010.