|A console-ported RPG with some arcade qualities||Ray Soderlund (3500)|
|One of the most unique RPGs to come out for the PC.||Old man gamer (302)|
|Unique RPG, but can be tedious||Clayton Cushman (192)|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.5|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.6|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.6|
|Sound / Music||The quality of the sound effects and/or music composition||3.8|
|Overall MobyScore (20 votes)||3.6|
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All Game Guide
Although Sorcerian was plagued by a late release, it still remains one of the most complete role-playing packages from the early era of the genre. Gameplay holds up reasonably well with its eye for detail and screen-scrolling properties. The music in the game features more than 60 different tunes. The adventures are varied, the monsters vicious and the magic all encompassing. For a rollicking good time and total immersion in a fantasy world filled with a good storyline, magic, monsters, wizards, elves and other exotic beings, the world of the Sorcerian is worth a visit.
Man merkt "Sorcerian" sein Alter von drei Jahren deutlich an. Mit dem Genreverwandten "Y's" kann es keinesfalls konkurrieren. Sorcerian ist ein etwas verunglückter Mischmasch aus Action- und Rollenspiel.
I like the idea of an expandable episodic action RPG, of party-based adventuring, of aging heroes… I just don’t like the way it all turned out in this particular instance. As such, I can’t really recommend Sorcerian as a game, but for those looking to dig through a Graveyard of Ideas That Died Too Soon, it might be worth breaking out the old 5¼ floppy drive.