76
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Trivia

In the German gaming magazine PC Player (issue 01/1996) Space Quest 6: Roger Wilco in the Spinal Frontier received a special award for the "Most Illogical Puzzles in 1995".

Contributed by Patrick Bregger (10849) on May 13, 2009.

After forcing Magnum (the bully guard to the Shuttle Bay) his medication, he morphs through various states until he's finally knocked out: among them the dancing frog from Looney Tunes' "One Froggy Evening" and an Elton John-esque abomination giving a pretty good impression of Mark Seibert's cheesy "Girl in the Tower", the title song of King's Quest VI (CD-ROM version).

Contributed by FnordPerfect (31) on Aug 19, 2008.

Can't work out what Roger is saying when he does the "Vulgar Nerve Pinch"? If you've set the game to display text, the dialogue provides no help; all it says is "O, mumble ... mumble ... mumble".. So here is what Roger is actually saying is:

"Ohh, boy I got you with my fingers and your Kurt Russell now you can't get awai gotcha now that you gotta ... Hard to believe this is a real job (inaudible sound) Oh, my (inaudible sound). So, how come you're not going tonight I got you with your mumbo-jumbo and your (inaudible sound) Whew, boy, I oughta ... If I only could I would, jeez. If you ... Why don't you step outside, pal? I got you with ... this and the ... Mmm, I think I broke a fingernail here."

Contributed by Black Wolf (37232) on Dec 28, 2003.

The Space Quest community is designing an unofficial sequel to the series: Space Quest VII. Vivendi (the company which owns the license) have yet to give their go-ahead.

Contributed by Stargazer (99) on Aug 06, 2003.

Set your computer date to October 31 and start the game

Go to 8-rear on the deep ship 86 (by using the transporter) and Sydney's head will loosen from his body and float around in thin air following you around ( as a "scary" halloween joke )

Contributed by Daniel Albu (255) on Jul 24, 2003.

When attending Santiago's funeral on the Holocabana check out the graveyard keeper... It's the same one from Gabriel Knight: Sins of the Fathers! Guess he got tired from all that voodoo mumbo-jumbo...

Contributed by Zovni (9138) on Sep 28, 2002.

The demo for the game was not taken from the game itself but was a small independent Space Quest game of its own.

Contributed by Istari (403) on Jan 05, 2001.

This is likely to be the last Space Quest adventure... ever. Both of the 'Two Guys From Andromdea' that made the Series have both left Sierra, and the next adventure in the series that was in the works was canceled.

Contributed by Yeah No (25) on Sep 04, 2000.

This game was originally written and designed by Josh Mandel, but he left Sierra for management reaons and original Space Quest creator Scott Murphy took over and put on the finishing touches. This partially explains the incosistent nature of some of the puzzles, since Josh and Scott didn't get as much communication done as they should have and certain details in the game were overlooked in the transition.

Contributed by Alan Chan (3712) on Jun 30, 2000.

The game was almost called "Where in Corpsman Santiago is Roger Wilco?" until Broderbund threatened to sue. Pity, since that was a far better title.

Contributed by WizardX (118) on Jun 10, 2000.

 

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