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SummaryRepresentative of a lost era-one of the best
The GoodThis game was the first computer game I ever played. It came out in 1988, but I didn't play it until about 1990, when I was 9. Its mix of space adventure and incredibly funny humor immediately appealed to me, and for years the Space Quest series was my favorite series of computer games. In this game you pick up the story of Roger Wilco where he left off at the end of the second game, drifting through space in an escape pod. Roger gets the first ship that is completely his in this game, which gives him the ability to planet-hop at will, and you get to zip from place to place at will for most of the game (a neat kind of perk for a kid whose bedtime was still 9 PM). It has a rich plot compared to the first two games, as well as improved graphics. When I finally finished it, I just sat in front of the screen with a feeling of accomplishment, and immediately felt like playing the next one. A true pinnacle of early adventure gaming.
The BadNot many bad things, in my opinion. It was a challenging game, which would have been good, but my version of the game had a little glitch that didn't let me save the game. Whenever I died, I had to start at the beginning again. This allowed me to get REALLY good at navigating around the trash freighter at the beginning of the game, and increased the feeling of joy when I finally finished it. The arcade-like sequence at the end when you have to destroy Elmo's Scumsoft fighters to get away was kind of repetitive, and seemed really hard to me. Could have done without it, but what are you gonna do? The Astrochicken game at Monolith Burger was also kind of monotonous, but was too hilarious to complain much about.