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83
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.
Written by  :  bertrandom (3)
Written on  :  Dec 22, 2001
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Summary

too short and too few puzzles.. finished it in probably two hours

The Good

There were some funny parody bits, and I liked the back-story (referring back to #2)

The Bad

The puzzles were too easy, and obvious. You knew exactly what to do in practically every scene because you had maybe 3 objects in your possession that could actually do anything. And the hard puzzles weren't really puzzles, they were just stupid trial and error things. The tunnels is similar to the catacombs in King's Quest 5 and 6 which were stupid and serve no purpose except to make the game longer. And that panel with the cloaking device? What was that? I can't even consider that a puzzle.

The Bottom Line

It's basically like half a game, a demo of a real Space Quest game. I, II, III, and IV were all wittier, longer, and more fun to play. I'd rather play Astro Chicken or Mrs. Astro Chicken or even that game where you duke it out in 3 a million times more than the stupid Battleship game they had in this one. There is basically no replay value here, although most adventure games don't have any.



Merchant Title      
amazon.com
Space Quest V: The Next Mutation    
ebay.com
Space Quest V: The Next Mutation    
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