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100 point score based on reviews from various critics.
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Description

Based on the 2nd Edition of Advanced Dungeons & Dragons (AD&D) Spelljammer rule book, Spelljammer: Pirates of Realmspace leads the player into a fantasy world to a pilot a ship (Spelljammer) that may travel into space and distant planets for exploration and trade.

In this game, the player pilots a Spelljammers ship, consisting of several crew members and heroes (which may be equipped with items) as well as the player's main character. Game play primarily consists of trading goods between one planet and another as well as completing quests available at each planet.

During the course of space travel (1st Person Perspective), the player may encounter other Spelljammer ships, and depending on the situation, space combat may commence with that rival Spelljammer. Combat consists of two different areas:
  • Naval combat, where the player can battle other Spelljammers with the ship's weapons;
  • Melee combat, where the player boards or is boarded by the enemy Spelljammer, and enters a Top-Down Perspective.
In melee combat, participants are divided into the ship's mates and the ship's crew. The player has complete control of the ship's mates, whereas the AI takes control of the ship's crew. Victory is decided when all of the enemy mates and crew are destroyed.

Achieving victory over an enemy Spelljammer will result in the possibility of the player changing ships, as there are various different Spelljammer ships in the game. These Spelljammer ships may later be repaired or upgraded with weapons/accessories in any planet port.

Part of the Following Groups


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User Reviews

Spelljammers - Why haven't we taken off yet? Mark Farmwald (2) unrated

The Press Says

Power Play Aug, 1992 85 out of 100 85

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Trivia

If the player tried to steer the spaceship into the sun, the game would warn the player repeatedly and automatically correct the course to something a bit less suicidal. A dedicated navigator, however, could correct the corrections and, eventually, pilot a path to his fiery doom.

(A similar possible death was programmed in allowing persistent players to crash their ships into the inside of the "crystal sphere", a hard shell completely surrounding planetary systems in this fantastic cosmology).


This entry to the MobyGames database was contributed by jeremy strope (126) on Nov 27, 2000.
 

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