Spelljammers - Why haven't we taken off yet?
I enjoyed the traditional AD&D game engine (Non-Real-Time). Multi characters and endless progression. The graphics are good and the large array of monsters, both challenging and enjoyable.
No follow-up, with additional adventures. There were a few "glitches" which SSI did nothing to fix because game play usually continued without too much problem. Also, the magic available for character use needs improving and expanding.
The Bottom Line
An exciting jaunt into space for AD&D characters. Plenty to do, and it can be quite addictive...