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SummaryBlaster bolts and hydro-spanners!
The GoodNow, my friends, this is a prime example of how to make a so-called "clone", but make it really good. Dark Forces is easy to criticize because of it looks and/or plays "like" Doom. These people haven't played this game enough. First of all, DF has a story, and a moderately well written one at that. It's fleshed out by well done cut-scenes and the occasional in game commentary. the levels are quite well designed, atmospheric, and continually interesting. Each level provides different challenges and obstacles to overcome. The graphics, while using the same basic engine Doom did, are far from "Doom-esque", which utilized a palette of browns and grays. The textures are very good and make you feel like you're in a Star Wars movie. The enemies, while not really clever, do react to more than your presense, such as sound. They also look good, and although the animation could've use a few more frames, they are otherwise quite crisp. The sound is also well done. While you have your generic "zot" from the blasters, there are also interesting sounds following in the wake of the unique weapons. Some enemies make idle sounds as well, such as the probe droids.
The BadThe best I could think of was that it gets rather difficult towards the end, a problem compounded by the appearance of an extremely powerful enemy. Also, the levels confused me here and there. The map was a nice feature, but I still got lost occasionally.