Trivia
It was #5 in FLUX Magazine's (Issue #4) Top 25 Worst Video Games of All-Time.
This game was commonly known as "Rebel Insult" in its day. This was because the game would only play smoothly on the state-of-the-art machines of the day. Though common today, this was an outrage back in 1993. You needed at *least* a 486SX/33 to run the game properly. I recall the listed box requirement as 486SX/25 and not 80386. If it listed 386 on the box, that would truly be an insult.
Contributed by
Zaghadka (68) on Apr 19, 2004.
Of course, being a "showcase" game for CD-ROM technology and the major possibilities of FMV games, LucasArts ported Rebel Assault to the Sega CD system, Macintosh, and a very, very obscure Japanese computer called FM Towns, all which are either CD-based or use CDs as a readable medium.
How do the ports vary? The Macintosh version looks the same as the PC version. The Sega CD one, however, seems to have a problem with very choppy video and terribly dithered colors (the Sega CD can only display up to 64 colors on screen at once in its normal video modes). I've never seen the FM Towns one, so I can't comment on that one.
One nice touch about the video background is that it is larger than the screen. This allowed the developers to shift it
up/down/left/right according to player movement, and it helps mask the fact that it's on rails. Another nice trick is a
very quick interpolation and rotation section of the video playback code, which allows them to rotate the backdrop +/-
15 degrees if you bank left or right.