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Star Wars: Return of the Jedi

Star Wars: Return of the Jedi Commodore 64 Title screen


MobyRank MobyScore
ZX Spectrum
BBC Micro

User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Amiga 7 3.4
Amstrad CPC 3 2.8
Arcade 4 3.1
Atari ST 2 4.0
BBC Micro 1 5.0
Commodore 64 4 2.9
ZX Spectrum 3 3.2
Combined MobyScore 24 3.3

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Atari STAtari ST User
Unfortunately my pre-production copy does not have any sound. However, judging from the previous games, I can't foresee any faults with this part of the product, and you can expect music, explosions‘, zaps and perhaps digitised speech too. A nice ending to this series of games, with a good conversion from the arcades which will keep you hooked to your ST for hours. If you are a fan of these coin-ops you’ll enjoy this version.
Commodore 64ACE (Advanced Computer Entertainment)
A terrific coin-op conversion with plenty of frantic flying and blasting. Good sound and good graphics complement the equally good gameplay, making the most enjoyable of the Star Wars trilogy of games.
Amstrad CPCComputer and Video Games (CVG)
The original Atari coin-op was moderately entertaining, and this conversion manages to hit the mark quite effectively. It's rather nippy with smooth arcade action, appealing (if blocky) graphics but, alas, is let down pretty awful sound. Still if you enjoyed the coin-op, you'll love this.
Commodore 64The Games Machine (UK)
The third in the trilogy adopts a scrolling, solid-graphic technique - bread and butter for the C64 - rather than utilising vector graphics. The result is a smooth, fast game - the most playable of the 8-bits. Sober to look at due to the dull colours used and with strangely quiet sound, Jedi is nonetheless considerably better than were parts one and two.
ZX SpectrumComputer and Video Games (CVG)
The presentation is up to Domark's usual high standards, with a choice of three difficulty levels, demo mode, high score table etc. Return of the Jedi is probably not as good a game as either of its predecessors, but it is a good conversion and an adequate game in its own right.
ZX SpectrumThe Games Machine (UK)
The necessity for precise control and persistent, accurate enemy bikers make the Spectrum Jedi the hardest of the lot. What it lacks in colour it makes up for in smooth scrolling and great presentation. A good game with which to end the trilogy.
ZX SpectrumYour Sinclair
Graphically the game is quite neat. The scrolling is fast and smooth, and the sprites are nicely animated. The control response is very good too. In fact it's all quite addictive - for a while - but the only real problem is substance, or rather lack of it. If you're looking for something to while away a bit of time then you could do worse than Return Of The Jedi, but if you're looking for something a bit more 'special' then maybe this isn't for you. It's not awful by any means, but then again it ain't brilliant either. Ho hum.
Commodore 64Commodore Force
Taking a detour after the vector based prequels, ROTJ is a diagonally scrolling shoot/avoid-em-up. It's jolly enough for a while, and helped a lot by the tie-in, but never aspires to greatness.
Commodore 64Zzap!
The game captures little of the coin op original: rubbish sound, bland graphics and unappealing gameplay. When are Domark going to get some brilliant programmers in to do their conversions? This is just another average blast.
Commodore 64Power Play
Die “Jedi-Ritter“ sind auf dem C64 wohl eher Ritter der traurigen Gestalt, denn grafisch sieht das Ganze ziemlich übel aus. Auch das Spielgefühl ist eindeutig schlechter als auf dem ST.
ZX SpectrumComputer and Video Games (CVG)
The third in the trilogy. Jedi differs from the other two insofar as it uses a Zaxxon-style viewpoint rather than vector graphics, but even so, this Speccy conversion of the Atari coin-op is dull, repetitive, and not a whole lot of fun. Recommended to fanatics of the films and the coin-op only.
Atari STPower Play
Zugegeben, das Scrolling der ST-Version ruckelt ganz schön. Aber anders als bei vielen Action-Spielen stört das hier nicht so sehr. Das Spieltempo ist derart flott, daß man dieses Ruckeln ganz vergißt. Das Programm gefällt mir deswegen so gut, weil die Gegner sich recht intelligent verhalten und nicht einfach sture Formationen fliegen, wie bei vielen anderen Actionspielen jüngeren Datums. Die “Rückkehr der Jedi-Ritter“ ist nicht sehr einfach; auch geübte Spieler werden nicht auf Anhieb den ersten Level schaffen. Die einzelnen Phasen sind zwar nur mäßig abwechslungsreich, machen aber durch die wechselnden Angriffstaktiken immer wieder Spaß. Die Jedi-Ritter sind somit ein würdiger Abschluß der Star-Wars-Serie.