Trivia
TIE Fighter was named #56 overall among the “150 Best Games of All Time” by Computer Gaming World Magazine (15th Anniversary Issue--November 1996).
Contributed by
PCGamer77
(3025) on May 02, 2008.
The creators were obviously quite fond of pop culture. In mission 1 of Battle 10, there is a buoy designated "MST-3K", aka the acronym for "Mystery Science Theater 3000"
In Battle 9, mission 6, there is a Nav-Bouy with the designation CRM-114. If it looks familar, it should. It's the designation of the decoding device in Kubrick's "Dr. Strangelove: or, How I learned to stop worrying and love the bomb"
The high-orbit view Coruscant as seen in the intro (when the Star Destroyers approach it), looks curiously faithful to how Coruscant looked in the prequel movies, which were filmed 5 years after the game.
However, the collector's CD-ROM enhanced intro cutscene, features a different view of Coruscant orbit, blue with clouds, totally unrelated to the appearance of the planet-wide city we know.
Tie Fighter was ranked # 13 in the 50 Best Games of All Time list published by PC Gamer Magazine in its April 2005 issue.
Contributed by
PCGamer77
(3025) on Mar 19, 2005.
Many of the 'pirate' ships (neither Rebel or Imperial) have cryptic names. It's worth checking what they say in reverse.
For example... on Mission 1 of Battle 11, the pirate ship is called 'yrabrab". In reverse, this spells 'barbary', which was a Mediterranean coast base for pirates from the 16th-19th Century. In missions that involve 'space pirates', look at the names yourself and try to figure it out!
Contributed by
Quackbal (46) on Jan 20, 2005.
In one of the training missions, you're called upon to protect a "Star Tours" ship from attack, a reference to the popular ride at the Disney theme parks.
Contributed by
WizardX (118) on Jul 13, 2003.
Included with the game was the shortstory "The Stele Chronicles" which in a very well written way follows the young Maarek Stele a top notch swoop jockey who's home planet has been at civil war for decades. When The Empire arrives and declares martial law in the system Maarek see's his chance to join up with The Empire and become one of the greatest Imperial pilot's of all time...
The manual has been merged together with shortstory, meaning that you learn tactics and instructions on how to operate your fighter whilst Maarek Stele is being trained at the academy. In the "Offical Strategy Guide to Tie Fighter" you learn more about what happened to Maarek Stele...this book can also be recommended.
Contributed by
Apogee IV (2361) on Nov 23, 2001.
Score over 1.000.000 points (you'll need to get a lot of those bonus objectives) and you'll get a nice surprise. Hint: think Inner Circle.
Contributed by
Zovni (9138) on Jun 14, 2001.
Tie Fighter was voted #23 overall in PCGamer Magazine's Readers All-Time Top 50 Games Poll (April 2000 issue).
Contributed by
PCGamer77
(3025) on Jan 22, 2001.
This game is a member of Computer Gaming World's Hall of Fame.