Description
Race a single computer opponent for first place on a unique racetrack -- 100 feet in the air! You start in the fourth three-man division of a league, all racing each other twice, and must come top to progress. The action is viewed from within the car throughout the 3-lap races, with the distance between you always on screen.
Jump chasms, jumps, and drawbridges; take banks hard or slow; pass your opponent on the track or while catching mass air. Your car has the ability to burn a limited amount of turbo boost fuel as a way to accelerate faster and achieve higher speeds, but don't use it all up at once or you'll fall behind. Don't damage your engine too much; severe dents will show up during your next race.
Whatever you do, don't fall off the track, as this will cost you time as you are placed back on.
Alternate Titles
- "טורבו - המירוץ בגבהים" -- Hewbrew spelling
- "Stunt Car Racer" -- UK title
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Trivia
Although it was almost a decade old at the time, Stunt Track Racer was remembered and mentioned as a comparison in CDMAG's review of
Whiplash.
Even with it's (simple) 3D graphics and physics model, Stunt Track Racer runs at a decent clip on a 4.77MHz machine with CGA, and full speed on any machine 8MHz or faster. Extremely well-optimized programming!
While the CGA version of the game didn't do any speed checking and runs too fast on modern hardware, the EGA version was throttled by the EGA page-flipping, and runs perfectly on modern hardware.