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Stunts (DOS)

83
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
Written by  :  Trixter (8736)
Written on  :  Oct 28, 1999
Platform  :  DOS
Rating  :  3.75 Stars3.75 Stars3.75 Stars3.75 Stars3.75 Stars

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Summary

Not terribly realistic, but fun all the same.

The Good

If Stunt Driver was about realism, Stunts was about arcade racing fun. Sometimes you just want to fly around a track, make a massive jump, land without a scratch, and tear off into the next bend. Stunts fit this bill nicely.

The track editor extended the life of the game. Got the top score in all the tracks? Bulid a new one! This was half the fun, though; Stunts was a buggy game, and you could build a track that, when properly exploited, would unleash some bizarre racing behavior. I've made a massive jump, crashed into something, and flown almost a mile high into the air.

The Bad

Like all DSI games, control was digital, even if you were using an analog joystick. (I go into why this is a really, really bad thing in my review for Test Drive.)

Sometimes the bugs in the game bit you in the ass when you were playing normally. They didn't seem so funny then.

There's no multiplayer support. This wasn't common for 1990, but Stunt Driver had it, and Stunts didn't.

The Bottom Line

Yes, it's a cheesy game and hardly realistic, but it's still fun to play. So fun, in fact, that there are still several Stunts fan pages around today.