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Subhunt (DOS)

Subhunt DOS The game load screen


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.



This game was written as an exercise in low level DOS programming. It uses no libraries or commercial code and the 27,000 lines of C++ code and 2000 lines of assembler code were written from scratch.

Contributed by piltdown_man (98615) on Jan 09, 2011. -- edit trivia