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Super Silverbrothers (DOS)

Super Silverbrothers DOS Starting location

MISSING COVER

Released
Platform
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Critic Score
100 point score based on reviews from various critics.
2.2
User Score
5 point score based on user ratings.

Trivia

Super Silverbrothers uses 256-color mode X. Unlike other 2D scrollers, the entire board bitmap had to fit in the 256KB of VGA memory. It did not support unlimited scrolling like Commander Keen. The tile grid was to 45*20, with 16*16 tiles, giving a virtual screen size of 720x320. The 320x200 and 320x240 modes are both VGA compatible, while the 640x400 mode only worked on TSENG-ET4000 video cards. Tiles and sprites were stored in the remaining video memory for faster copying speed.

Contributed by formercontrib (159302) on Apr 13, 2010. -- edit trivia