DescriptionLike Stardust, in this Asteroids clone you control your Panther PX-2 ship through successive waves of asteroids and other enemies, which are drawn using ray-tracing techniques.
The game features both overhead and 3D sections. In the overhead part, you must eliminate enemy ships and asteroids across several zones in each world. The 3D sections consist of underwater tunnels that link one world to another and they are each defended by a guardian you must defeat.
There are no promo images for this game
- "Super Stardust '96" -- In-game DOS title
Part of the Following Groups
There are no reviews for this game.
|Pelit||Apr, 1996||92 out of 100||92|
|Coming Soon Magazine||Jun 14, 1996||82 out of 100||82|
|Computer Games Magazine||1996||80|
|Score||Mar, 1996||8 out of 10||80|
|Joystick (French)||Jul, 1995||75 out of 100||75|
|Gameplay (Benelux)||Jun, 1996||68 out of 100||68|
|PC Joker||Mar, 1996||68 out of 100||68|
|PC Games (Germany)||May, 1996||64 out of 100||64|
|PC Zone||Aug 13, 2001||5.9 out of 10||59|
|Power Play||Apr, 1996||48 out of 100||48|
There are currently no topics for this game.
Amiga reviewsThe British magazine Amiga Power was famous for insisting on only reviewing finished games, so when they beat rivals such as Amiga Action to the review by several months, some were surprised. A clue came from the four subheadings used within the review - 'FINISHED', 'SIXTY', 'PERCENT' and 'ONLY' coupled with the verdict "I sailed through 60% of the game" (with no mention of the remainder), as if reviewer Jonathan Nash was staging his own protest.
As it turned out Amiga Power had indeed reviewed an unfinished game, which is now known to have been rare but not totally unheard-of. Incidentally, their sister magazine Amiga Format reviewed it the same month - reviewer Stephen Bradley noted that "our friends at Amiga Power think Super Stardust is rather smart, though perhaps a tad easy over the first three levels. I feel inadequate. I'm having trouble on the second level" so perhaps he simply didn't notice the game wasn't finished. When Amiga Action reviewed it two months later, their subheadings pointedly read simply 'FINISHED' and 'VERSION'.
- Amiga Joker
- Issue 02/1996 – #2 Best Action Game in 1995 (Readers' Vote)