Super Stardust (DOS)

Published by
Developed by
Released
Also For
63
Critic Score
100 point score based on reviews from various critics.
4.6
User Score
5 point score based on user ratings.
Not an American user?

Description

Like Stardust, in this Asteroids clone you control your Panther PX-2 ship through successive waves of asteroids and other enemies, which are drawn using ray-tracing techniques.

The game features both overhead and 3D sections. In the overhead part, you must eliminate enemy ships and asteroids across several zones in each world. The 3D sections consist of underwater tunnels that link one world to another and they are each defended by a guardian you must defeat.

Screenshots

Super Stardust DOS Action packed shot
Super Stardust DOS A shot from the 3D mode
Super Stardust DOS Another action shot
Super Stardust DOS A final enemy of a 3D section

Alternate Titles

  • "Super Stardust '96" -- In-game DOS title

Part of the Following Groups

User Reviews

There are no reviews for this game.


Critic Reviews

Pelit Apr, 1996 92 out of 100 92
Coming Soon Magazine Jun 14, 1996 82 out of 100 82
Computer Games Magazine 1996 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Joystick (French) Jul, 1995 75 out of 100 75
PC Games (Germany) May, 1996 64 out of 100 64
PC Zone Aug 13, 2001 5.9 out of 10 59
Electric Playground Sep 19, 1996 5 out of 10 50
Power Play Apr, 1996 48 out of 100 48
PC Player (Germany) Apr, 1996 1 Stars1 Stars1 Stars1 Stars1 Stars 20

Forums

There are currently no topics for this game.


Trivia

Amiga reviews

The British magazine Amiga Power was famous for insisting on only reviewing finished games, so when they beat rivals such as Amiga Action to the review by several months, some were surprised. A clue came from the four subheadings used within the review - 'FINISHED', 'SIXTY', 'PERCENT' and 'ONLY' coupled with the verdict "I sailed through 60% of the game" (with no mention of the remainder), as if reviewer Jonathan Nash was staging his own protest.

As it turned out Amiga Power had indeed reviewed an unfinished game, which is now known to have been rare but not totally unheard-of. Incidentally, their sister magazine Amiga Format reviewed it the same month - reviewer Stephen Bradley noted that "our friends at Amiga Power think Super Stardust is rather smart, though perhaps a tad easy over the first three levels. I feel inadequate. I'm having trouble on the second level" so perhaps he simply didn't notice the game wasn't finished. When Amiga Action reviewed it two months later, their subheadings pointedly read simply 'FINISHED' and 'VERSION'.

Awards

  • Amiga Joker
    • Issue 02/1996 – #2 Best Action Game in 1995 (Readers' Vote)

Zamppa (87) added Super Stardust (DOS) on Jun 19, 2002
Other platforms contributed by Martin Smith (63054)