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SummaryIt was a game best enjoyed on its Arcade game platform. When playing this game - Masochism is to Sega 32/DOS, what Ecstasy is to the Arcade version.
The GoodGame design. The graphic production of this game involved many film special effect techniques. Game play required one to have control over their compulsiveness. Not a known virtue associated with many game players. Why? Because game play was potentially so fast, one had to employ all ability of self control to focus on strategy.
The BadAll redeemable traits of this game were lost in its translation/conversion to all other home game systems. It was a game that was beyond the hardware capabilities of home systems at the time.