The Taking of Beverly Hills
Switching between Laura and Boomer, the player has to re-create the main events of the movie, carefully walking through Beverly Hills, collecting inventory items, and using them with 'USE' and 'HIDE' commands. Point of view changes between top-down to side-scrolling or first-person when the player enters important places. Boomer's inventory includes a diskette, which allows to save or load the game. Every death of any character means the end of the game and exit to the operating system.
In the beginning, Boomer has to visit the police station to acquire the empty gun, the vest protecting him from bullets of ex-cops and the radio transmitter to have a window to outer world. As Laura, the player explores a hotel to take a useful key. The next actions of the main characters include three main goals of the game:
- Free the real cops from the fire station.
- Rescue the Botticelli fresco.
- Save Laura from Masterson after she is captured.
Edit View History
Douglas E. Mackall' (Doug Mackall)