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88
Pelit
Terminator 2029:ssä olisi ollut ainesta todelliseen megapeliin, mutta ilman W3D-grafiikkaa, runsasta äänimattoa ja älykkäitä sotilastovereitakin se on ehdottoman rankka paketti, joka on pakko pelata päätökseen. Mitään suurempaa puutetta ei pelissä ole, Huippupeli jää saamatta koska jokaista osa-aluetta olisi vielä voinut kohentaa.
54
PC Player (Germany)
Einen gewissen Einstiegsspaß kann man Terminator 2029 nicht absprechen, doch schnell wiederholt sich das Geschehn und Langeweile macht sich breit. Das tolle Thema und die guten Ansätze wurden leider größtenteils verschenkt.
35
Just Games Retro
2029 ends up being a mostly average shooter. It's a faithful and suitable use of the license, but it's really quite boring most of the time. Some simple design changes could have probably fixed this - giving you health or ammo from some destroyed enemies, for starters, or points recieved from killing baddies, that you can spend on weapon upgrades, instead of getting new ones automatically for each mission. The enemy randomization seems to be partially design, and partially technical limitations, but the game would probably benefit from something a little more predictable, or not so overtly random that enemies teleport from nowhere. This game isn't so bad it will kill you if you play it, but Future Shock is a much better realization of what Bethesda was trying to do here.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
4.2 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
4.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
4.3 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
4.3 |
| Overall MobyScore (6 votes) |
4.2 |
User Reviews