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MobyRank
100 point score based on reviews from various critics.
3.7
MobyScore
5 point score based on user ratings.

Trivia

The game takes place a huge (roughly 10 miles by 6 miles) 3-D rendered area of central Los Angeles. The game area runs roughly from Beverly Drive to Central Ave (lengthwise), and from Mulholland Drive to National Blvd (vertically). A game map is included in the box for reference. Though the buildings and their placement within the world is generic, and highways/overpasses have been removed, the streets and their layout are largely accurate. The game also includes some landmarks, such as Dodger Stadium, Griffith Park, and the Silver Lake Reservoir. Not bad for 1991 home technology!

Contributed by Just Games Retro Bronze Star Contributing Member (2619) on Nov 12, 2006.

[Taken from the games' credits screen]:

This game was written in 100% assembly and takes up more than 35000 lines. The game contains approximately 20000 3D objects. It was developed using Turbo Assembler and Turbo Debugger with all debugging being done remotely. It was created on a variety of 286 and 386 computers. All graphics were created on IBMs and Amigas using DPIII and DA. More than 700 frames of animations were created. The delta mode compression yielded a 100 to 1 ratio.

Contributed by NGC 5194 (17452) on Apr 14, 2001.

 

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