DescriptionTetRAM is a small, memory-resident (TSR) Tetris game: working around the single-tasking nature of DOS, it loads itself into RAM and can be started later at any time. The first commercial Tetris had already included such a feature, but this version achieves other goals: a tiny memory footprint (4KB plus change), and the ability to play without suspending the background program.
When invoked (from a 80x25 text-mode screen), the program greys out the current background, and starts a Tetris game on top of it. The familiar rules apply: falling blocks can be moved, rotated and arranged to create solid horizontal lines across the pit; full lines are eliminated, and the pile must be kept from growing all the way to the top.
The game keeps count of completed lines, and the more you score - the faster it gets. Meanwhile the background program continues to run, and can even receive input, except for the four cursor keys used by the game.
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Feb 27, 2015
AwardsDespite being coded in 1997, TetRAM was released at the InScene 2000 demoparty in Belgium, where it won second place in the 100KB Game compo.
Related Web Sites
- Download TetRAM (get this freeware game at scene.org (source code included))