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MobyRank
100 point score based on reviews from various critics.
3.6
MobyScore
5 point score based on user ratings.

Description

(From Infocom Home Page fan site)

You're neither an adventurer nor a professional trill-seeker. You're simply an American tourist in London, enjoying a relaxing stroll through the famous Kensington Gardens. When World War III starts and the city is vaporized moments after the story begins, you have no hope of survival. Unless you enter another time, another place, another dimension. Escaping the destruction of London is not the end of your problems, but rather the beginning of new, more bizarre riddles. You'll find yourself in an exotic world teeming with giant fly traps, strange creatures, and other inconveniences. Time and space will behave with their own intricate and mischievous logic. You'll visit fantastic places and acquire curious objects as you seek to discover the logic behind your newfound universe. And if you can figure out the patter of events, you'll wind up in the New Mexico desert, minutes before the culmination of the greatest scientific experiment of all time: the world's first atomic explosion, code-named Trinity.

Alternate Titles

  • "Trinity - An Interactive Fantasy" -- Tag-lined title


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User Reviews

Among the most unique and interesting works of interactive fiction Ingold (125) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
Eerie, baroque game with nasty difficulty level Colin Rowsell (45) unrated
This one is hard. Mirrorshades2k (276) unrated
I didn't get Trinity Tony Van (2692) 2.67 Stars2.67 Stars2.67 Stars2.67 Stars2.67 Stars

The Press Says

SPAG May 15, 1994 8.7 out of 10 87
Adventure Classic Gaming Jan 14, 2010 4 Stars4 Stars4 Stars4 Stars4 Stars 80

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Trivia

Credits

In most Infocom games, the credits are hidden somewhere in the game. In Trinity, go see the old woman and type Ask the old woman about Trinity to see the complete credits.

Extras

(From Infocom Home Page fan site)

The game contained a comic "The Illustrated History of the Atom Bomb", a map of the Trinity site, a cardboard DIY sundial, and instructions for folding an origami crane.

Size

Trinity's source code is 1.32 MByte big, more than three times the size of Brian Moriarty's first Infocom game, Wishbringer (400 KByte).

Source: Happy Computer magazine #8/86

Awards

  • Happy Computer
    • 1986 - Runner-up as Adventure Game of the Year
Information also contributed by -Chris and Belboz


This entry was contributed by Corn Popper (69140), Droog (462), Tony Van (2692), Terok Nor (15626) and Belboz Bronze Star Contributing Member (6599)
 

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