Description
Ultima VIII: Pagan begins where
Ultima VII, Part Two: Serpent Isle ended. The Guardian banishes the player, the Avatar, to the land of Pagan, a world under his control. Stranded in this unknown land, without his companions to help him, his goal is to find a way back to Britannia. The Avatar has to confront four Titans in this world who are embodiments of the four elements. He has to master different styles of magic and fight many opponents on his way.
Gameplay in
Ultima VIII: Pagan is more action-oriented than in previous
Ultima games. The Avatar is able to jump and climb and some puzzles are based on these abilities. Combat is in real-time and also based on dexterity. There are four different magic systems in the game.
A
speech pack was released separately, which added voices to some of the major game characters. It was included in the
CD-ROM edition of the game.
Alternate Titles
- "Ultima 8" -- Informal title
- "Pagan" -- Informal name
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Trivia
The planned add-on
The Lost Vale was all but finished and ready for duplication before it was cancelled in September 1994 due to poor sales of the main game. In September 2005, a prototype of the game box appeared on eBay and was sold for almost 2000 dollars. Its authenticity was confirmed by Origin artist
Denis Loubet.
More information on
The Lost Vale, including a scan of the box, is available at
PC Games That Weren't.
This entry to the MobyGames database was contributed by
Terok Nor (10544) on Jan 11, 2000.