Description
Ultima VIII: Pagan begins where
Ultima VII, Part Two: Serpent Isle ended. The Guardian banishes the player, the Avatar, to the land of Pagan, a world under his control. Stranded in this unknown land, without his companions to help him, his goal is to find a way back to Britannia. The Avatar has to confront four Titans in this world who are embodiments of the four elements. He has to master different styles of magic and fight many opponents on his way.
Gameplay in
Ultima VIII: Pagan is more action-oriented than in previous
Ultima games. The Avatar is able to jump and climb and some puzzles are based on these abilities. Combat is in real-time and also based on dexterity. There are four different magic systems in the game.
A
speech pack was released separately, which added voices to some of the major game characters. It was included in the
CD-ROM edition of the game.
Alternate Titles
- "Ultima 8" -- Informal title
- "Pagan" -- Informal name
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Trivia
Like
Ultima VII, the game contains an easter egg hinting at the mighty corporate power of
Electronic Arts. In Mythran's abode, a magical, morphing object appears, which continuously changes shape between cube, sphere and tetrahedron, and labeled differently during each change. These are the items the former EA logo was made out of.
When double-clicking the item, the avatar kneel and says:
"I have not the strength, nor the wisdom to master such power... but one day I shall!". Obviously,
Richard Garriott was behind this.
This entry to the MobyGames database was contributed by
Terok Nor (10580) on Jan 11, 2000.