Trivia
The Martian Dreams versions of Shamino, Iolo and Dupre have the same first names as their real-world counterparts:
Shamino - Richard Sherman - Richard Garriott
Iolo - David Yellin - David Watson
Dupre - Greg Duprey - Greg Dykes
The basic idea for the game, a Victorian SF game where you are shot to Mars in a giant cannon shell, and some other bits, like the inclusion of historical characters and the robot reminiscent of the one in "Metropolis", came from the game producer, Warren Spector.
Contributed by
weregamer (157) on Sep 30, 2003.
Work was begun on a project to port this game to the Super NES system, but Origin cancelled the project only a few weeks after it started.
Contributed by
Jeanne
(58435) on Oct 11, 2002.
The Worlds of Ultima (or Worlds of Adventure) series was originally intended have more games than just two. Some planned settings for the games were King Arthur's Britain and ancient Greece complete with the local gods.
Like Ultima VI, Martian Dreams was re-released by GT Interactive in a smaller package.
Under a rock near the southern pole are a familiar looking pair of ruby slippers which, when clicked together three times, sends you to a unique end-game screen accessible only via this East Egg.
Contributed by
Fafnir (72) on Mar 29, 2001.
Continuing the amusing habit from the first Worlds of Ultima episode, Savage Empire, Martian Dreams again contains several real-life persons and original Ultima characters. Faithful fans may recognize Origin designer Warren Spector as well as Ultima heroes Dupre, Shamino and Iolo (in slight disguise). Further cameos: the Shadowlords and Smith the Talking Horse. See screenshot section for graphic proof.
The game includes a plethora of real Victorian-era characters.
Contributed by
-Chris (7376) on Mar 17, 2001.