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Ultrabots (DOS)

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Developed by
Released
Platform
67
MobyRank
100 point score based on reviews from various critics.
3.6
MobyScore
5 point score based on user ratings.
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Description

An alien vessel had approached earth along an elliptical orbit, at first mistaken for a comet, and launched pods at the surface. These pods disembarked giant alien robots which then carved out a path of destruction, attacking cities and removing life. In desperation, the world unleashed it's nuclear arsenal to stop the robots, in the process adding to the devastation. The broken remains of humanity gathered the pieces of the destroyed robot invaders and learned enough of it's manufacturing and design to copy the designs and build their own. Manufacturing their own armies, they prepare to repel an anticipated invasion that will come with the alien vessel's second pass....

Ultrabots is a single player first person robot simulation game. The player sits in the cockpit of one of the robotic fighter and is able to attack with weapons specific to that model. The player can instantly switch his location between any robot currently in play via a strategy map. There are three different models of these robotic assault machines. The Humanoid model is the main fighting model and average speed, The Scorpion model is slow, has a powerful stinger tail weapon and can lay down or dismantle the power grid. The Scout model is the fastest type but has light weaponry. These robots only operate within a certain proximity of the "power grid" and function only on a limited amount of battery power when leaving it's proximity. The power grid can only be extended through use of the Scorpion robot which should be protected due to it's slow speed and vulnerability. Each damaged robot can be repaired at the player's base after a short delay. Success on each map comes when one side is able to reach the enemy's base and destroy it, halting any further production.

Screenshots

Ultrabots DOS Mission briefing
Ultrabots DOS Cockpit view from Scorpion (display unit showing missile cam moment before impact)
Ultrabots DOS Intro: mysterious orbiter
Ultrabots DOS Intro: humans reverse-engineer the robots

Alternate Titles

  • "Xenobots" -- European title

User Reviews

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The Press Says

Freak Aug, 1993 88 out of 100 88
WIZ Aug, 1994 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Tilt Dec, 1993 68 out of 100 68
PC Player (Germany) Apr, 1993 67 out of 100 67
PC Games (Germany) Mar, 1993 63 out of 100 63
Power Play Apr, 1993 63 out of 100 63
Gamesmania 1996 60 out of 100 60
Computer Gaming World (CGW) May, 1994 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50

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Trivia

A Super Nintendo port of this game was announced in 1992 to be produced by Data East. A playable preview was shown at the 1992 Winter Consumer Electronics Show (CES). Nintendo Power magazine kept previewing the game over the next few months, even including a poster in issue #37 with a Summer 1993 release date being announced. However the game ultimately was never completed for the system.
Matt McLaine (40) added Ultrabots (DOS) on May 03, 2000