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3.8
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Written by  :  Tiamat (18)
Written on  :  Apr 23, 2003

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Summary

Disappointing.

The Good

Being a big fan of Accolades horror roleplaying offerings-namely the "Elvira" series and "Waxworks"- I stared at the box art for "Veil of Darkness" with hungry eyes. An isometric viewpoint was an interesting take. In 93' an isometric viewpoint in a game was a rare sight, with programmers seeming to struggle with angles and such, before then we had seen relatively flat characters sliding around 45 degree environments, SO...I was intrigued. When the none of the sprites were moving the the game boasted some attractive visuals, I'll be honest, I enjoyed playing this, sort of like you would enjoy playing Tetris to pass the time, except....

The Bad

...Tetris can be played over and over and still enjoyed, the true horror of this release was the dire animation and storyline. The linearity of the game prevents you from progressing past the painfully obvious step by step adventuring and this is an adventure title, Sierra's "Quest for Glory" series had more roleplaying than this.

The Bottom Line

A relatively unscary horror release, good potential but lack of programming effort or perhaps technology restrictions, make this an average adventure which could be finished in a day. If this game scares you don't ever read the newspaper, you might just get a heart attack.



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