90
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Description

For the kingdoms of Azeroth the real-time battle between Humans and Orcs continues with Warcraft II: Tides of Darkness, the sequel to its highly succesful predecessor...

Warcraft II comes with many new features like fighting not only over land but also over sea and air; SVGA 640x480 resolution graphics with many new 3D-rendered buildings and units; multiplayer play support with up to 8 players, as well as a redbook audio soundtrack and a scenario editor that allows you to design and create your own scenarios--however you need to have Windows 3.1, 95 or better to run the scenario editor although Warcraft II is a DOS-based game.

Alternate Titles

  • "WarCraft II: Blood Seas" -- Working title
  • "War2" -- Common abbreviation

Part of the Following Groups


Merchant Title Platform Price  
Amazon
War Craft II Tides of Darkness DOS $7.80  
ebay.com
Warcraft II: Tides of Darkness    
Not an American user?

User Reviews

So charming, you’ll overlook all of its flaws. PCGamer77 Bronze Star Contributing Member (3030) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
Customs scenarios make this one replayable anton treuenfels (37) 3.2 Stars3.2 Stars3.2 Stars3.2 Stars3.2 Stars
Exploding sheep! (see below on details, details, details) Cyric (50) unrated
Warcraft II has aged well Roedie (5212) 3.4 Stars3.4 Stars3.4 Stars3.4 Stars3.4 Stars
By land, air and water... Depth Lord (949) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars
A genre inside of itself Sam Tinianow (100) unrated
The only RTS I ever really enjoyed playing Kalirion (419) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars
A classic. Tomer Gabel Bronze Star Contributing Member (4429) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars
Hack 'n' Slash Horny-Bullant (56) unrated
An excellent RTS game, marred by repetitive AI Asher (7) unrated

The Press Says

PC Player (Brazil) May, 1996 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Entertainment Weekly Mar 22, 1996 A 100
PC Gameplay (Benelux) Jan, 1996 93 out of 100 93
Joystick (French) Jan, 1996 93 out of 100 93
GameSpot May 01, 1996 9.3 out of 10 93
Electric Playground Jul 04, 1996 9 out of 10 90
PC Games (Germany) Jan, 1996 90 out of 100 90
Power Play Jan, 1996 89 out of 100 89
Gamezilla Dec 03, 2000 89 out of 100 89
PC Player (Germany) Dec, 1995 87 out of 100 87

Forums

Topic # Posts Last Post
Still up ? 6 Sciere Bronze Star Contributing Member (170626)
Jul 31, 2008
Permission ? 13 DJP Mom (11123)
Feb 26, 2008

Trivia

At one point in development, Blizzard planed to have Catapults and Balistas manned. This means that you would need a unit to move and fire the catapult. If this unit was killed, the enemy could then capture your catapult. For whatever reason, this idea was taken out of the final version, however evidence of its existance can still be seen in the cutsceen of a footman stealing an Orcish Catapult.


This entry was contributed by Accatone (5221) and Terok Nor (15629)
 

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