Filmmaker Morgan Spurlock, in the follow-up to his 2004 documentary Supersize Me, drew inspiration from this game's name, theme and interface aesthetic for his 2008 movie Where in the World is Osama Bin Laden?
The copy-protection scheme Broderbund used for Where in the world is Carmen Sandiego? is very interesting. The World Almanac and book of facts was shipped with every copy of the game. After you get to certain difficulty levels the game makes you answer a question which is found in the book of facts.
This game was made into two different television game shows on both PBS and Fox.
Although you'll need to slow down a modern PC to bypass the copy protection, the game itself is synchronized on the timer instead of an internal loop, which is not frequent with games of this time. This lets you see the sprites and hear the sound effects as they were intended to.