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SummaryAn inspiring game
The GoodThe main thing I like about this game is the speed of the action. Although that makes it very difficult at first, it's one of those games you can really get into "the zone" with. The way you could change direction mid-jump was an excellent feature. Another great thing about it was the humour - it could easy have been a quite sensible game with a little man running and jumping about, but a worm - that's really unique!
The BadThe randomness of the cannonballs made it more a game of luck than of skill. The graphics weren't spectacular (although Alan Farmer's technique of redefining the CGA character set was technically quite interesting) and the flashing effect when you died probably induced many an epileptic fit.