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SummaryA potentially good game, but marred by a devastating flaw.
The GoodWing Commander: Academy exists for one reason, and one reason only: To dogfight in space, with the ability to create your own missions. What Wing Commander fanatic wouldn't want to do that? The mission builder is functional, and there are a wide variety of ships and goals you can stir into the mix. For those who just want to dive in, there's a randomization feature.
The BadI can sum it up quite easily: No multiplayer support. Building your own missions isn't any fun if you can't play them with someone else. You can save and upload missions to other people, but they play them single-player, just like you. Where's the fun in that?