All Games
 |
Credits | | Directed by | Chris Roberts | | Writing Credits | Terry Borst, Frank De Palma | | Story | Chris Roberts | | Cast | Jason Bernard (Capt. William Eisen), Francois Chau (Lt. Winston "Vagabond" Chang), Tim Curry (voice of Malek), Courtney Gains (Lt. Ted "Radio" Rollins), Mark Hamill (Col. Christopher "Maverick" Blair), B. J. Jefferson (Lt. Laurel "Cobra" Buckley), Yolanda Jilot (Col. Jeanette "Angel" Devereaux), Josh Lucas (Maj. Jace "Flash" Dillon), Ginger Lynn Allen (Chief Technician Rachel Coriolis), Jennifer MacDonald (Lt. Robin "Flint" Peters), Alan Mandel (voice of the Emperor), Malcolm McDowell (Admiral Sir Geoffrey Tolwyn), Barbara Niven (Barbara Miles), J. P. Pereat (Bartender), Julian Reyes (Lt. Mitchell "Vaquero" Lopez), John Rhys-Davies (Gen. James "Paladin" Taggart, Prince Thrakhath nar Kiranka), Chris Roberts (Communications Officer), John Schuck (voice of Lt. Col. Ralgha "Hobbes" nar Hhallas), Thomas F. Wilson (Maj. Todd "Maniac" Marshall) | | Producers | Donna Burkons, Chris Roberts | | Original Music | George Oldziey | | Cinematography | Virgil L. Harper | | Film Editing | Phil Gessert | | Production Design | Pam Auer | | Costume Design | Mary E. Paxton | | Product Manager | Galen Svanas | | Documentation | Tuesday Frase, John McLean, Melissa Tyler | | Documentation Translation | Brigitte Fleeman, Isabelle Rice | | Editing | David Ladyman | | Box Design | Al Carnley | | Cover Art | Sam Yeates | | Documentation Design | Catherine Cantieri, Al Carnley, Trey Hermann | | Blueprint Design | Trey Hermann | | Calender Design (Premiere Edition) | Jennifer Davis | | T-shirt Design (Premiere Edition) | Trey Hermann | | Associate Producers | Jean-Marc Chemla, Prem Krishnan | | 3D System | Frank Savage | | Capship Polygonal Engine | Frank Savage | | Spaceflight System | Frank Roan, Frank Savage | | Gameflow System | Chris Todd | | Object System | Frank Roan | | Artificial Intelligence | Frank Roan | | Nav‑Map System | Anthony Morone | | Cockpits and Sound Effects | Anthony Morone | | Movie Compression and Playback | Jason Yenawine | | JEMM DPMI 32-bit DOS Extender | Jason Yenawine | | SGI Movie Editor | Oliver Yu | | Object Data & Implementation | Tim Ray | | Libraries | Aaron Martin, John Reeme, Frank Savage, Jason Yenawine | | Polygonal Collisions | Peter Shelus | | Hi‑Res 3D Object Editor | Paul C. Isaac, Aaron Martin, John Reeme, Frank Savage | | Math & Algorithms Consultant | Peter Shelus | | Techincal Consultant | Zachary Simpson | | Initial Mission Design | Tim Ray | | Mission Design and Implementation | Ben Potter, Tim Ray, Jeff J. Shelton | | Gameflow Design and Implementation | Prem Krishnan, Chris Todd | | Interactive Sound Design | Nenad Vugrinec | | NIM Interactive Music | George Oldziey, Nenad Vugrinec | | Spaceflight Dialog Editor | Barry Leitch | | Sound System | Human Machine Interfaces Inc. | | Digital and MIDI Sound Engine | Aaron Martin, John Reeme, Frank Savage | | Art Director | Chris Douglas | | Assistant Art Director | Paul Steed | | 3D Artists | Jeffrey Combs, Chris Douglas, Craig Halverson, James Lee, Thomas Lee, Chris Olivia, Alan Perez, Steve Pietzsch, Mark Vearrier | | Realspace Objects | Elizabeth Foster, Sam Laskowski, Dean McCall, Ben Potter, Michael Presley, Tim Ray, Jeff J. Shelton, Paul Steed | | Mission Briefing Animations | Elizabeth Foster, Danny Garrett, Eric Lund, Dicko Mather, Gary McElhaney, Brian McLean, Jake Rodgers, Paul Steed | | Gameflow Options Screens | Chris Douglas, Brian McLean, Mark Vearrier | | Cockpit Displays | Jennifer Ayers, Elizabeth Foster | | 3D Software provided by | Alias Research | | Graphics Hardware provided by | Silicon Graphics | | Quality Assurance Project Leader | Dan Orzulak | | QA Assistant Project Leaders | Anthony L. Sommers, Todd Wachhaus | | Quality Assurance Team | David Abbot, J. Allen Brack, James Flores, Mark Franz, Jim Hill, David J. Reese, Kevin Kushner, Bill LaCoste, Jeremy Mappus, Sean Mustakas, Michael Songy, Reece Thornton | | Quality Assurance Hardware Lab | Evan Brandt, Brian Wachhaus | | Quality Assurance Supervisor | Donna Mehnert |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Barry Leitch, 47 other games David Ladyman, 40 other games Paul Steed, 29 other games Jeff J. Shelton, 29 other games Jennifer Davis, 26 other games Chris Roberts, 25 other games Ben Potter, 24 other games Jim Hill, 21 other games Jake Rodgers, 21 other games Chris Douglas, 20 other games Melissa Tyler, 18 other games Paul C. Isaac, 18 other games Evan Brandt, 18 other games Mark Hamill, 17 other games Tuesday Frase, 16 other games Catherine Cantieri, 14 other games Bill LaCoste, 14 other games Trey Hermann, 14 other games Todd Wachhaus, 13 other games Reece Thornton, 13 other games Sam Yeates, 13 other games Jason Yenawine, 12 other games Tim Curry, 12 other games J. Allen Brack, 12 other games John Rhys-Davies, 11 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Wing Commander IV: The Price of Freedom, a group of 34 people Wing Commander: Prophecy, a group of 26 people Wing Commander Armada, a group of 20 people Crusader: No Remorse, a group of 18 people Wing Commander: The Kilrathi Saga, a group of 16 people Strike Commander, a group of 16 people Strike Commander: Tactical Operations, a group of 15 people BioForge, a group of 15 people Wing Commander: Privateer, a group of 14 people Ultima VIII: Pagan, a group of 14 people Strike Commander (CD-ROM Edition), a group of 13 people Wings of Glory, a group of 13 people Wing Commander / Wing Commander II (Special CD-ROM Edition), a group of 12 people Super Wing Commander, a group of 12 people Privateer 2: The Darkening, a group of 11 people FreeLancer, a group of 11 people Abuse, a group of 10 people Crusader: No Regret, a group of 10 people Pacific Strike, a group of 10 people Ultima VII, Part Two: The Silver Seed, a group of 9 people Ultima VII: The Black Gate, a group of 9 people Wing Commander II: Vengeance of the Kilrathi - Special Operations 1, a group of 8 people Ultima Online, a group of 8 people Wing Commander: Secret Ops, a group of 8 people Wing Commander II: Vengeance of the Kilrathi - Special Operations 2, a group of 8 people
Credits for this game were contributed by MAT (35416) and Pix (1148) |
|
|