Written by  :  Gene Davison (805)
Written on  :  Aug 26, 2000
Platform  :  DOS
Rating  :  4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars

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Hey, I for one thought it was a good addition to the series!

The Good

If you are planning on playing this game- do not unless you have played the original first (X:Com: UFO Defence/Enemy Unknown). This game has a healthy dose of strategy, adrenaline pumping suspence, and plot. The missions are involved, your decisions in the campaign screen affect the success of the project, and research/financal politics are your life source. The atmosphere of the underwater missions are heavy and lonely.

The Bad

There were not a lot of things I didn't like about this game. My biggest beef was that some of the missions were very long. In fact some of the new types of missions (such as the attacked ship terror sites and the alien artifact sites) were as long as the final mission in the first game. These missions tend to take a long time to finish as well. The maps are much more complex- so when you get down to the final alien it can take you as long just to track the thing down as it did to kill all of its buddies.

The Bottom Line

This game is a worthy sequel to the original and a joy to play for people who like turn-based strategy.