DescriptionX-Men: Children of the Atom is a 2D fighting game and the first Capcom title to use licensed characters from the Marvel comic universe. It has six main characters and four of their enemies that are playable. The X-Men are Colossus, Cyclops, Iceman, Psylocke, Storm and Wolverine. The villains are Omega Red, Sentinel, Silver Samurai and Spiral. The two main bosses are Juggernaut and Magneto, and Akuma is available as a secret character.
Fighting is done one-on-one with a traditional best-two-out-of-three match setup, with automatic or manual blocking. Similar to the Super Combo gauge in Super Street Fighter II Turbo there is an X-Power gauge of different levels, filled up when the player performs moves. When it is maxed out an X-Ability or Hyper X special move can be performed. Other general features are the abilities to super jump, roll away and aiming projectiles.
- "エックス・メン チルドレン・オブ・ジ・アトム" -- Japanese spelling
Part of the Following Groups
|Capcom takes on the X-Men and a new era of ass-kicking 2D fighters dawns||Zovni (9321)|
|Coming Soon Magazine||Jun, 1997||90 out of 100||90|
|PC Joker||May, 1997||80 out of 100||80|
|PC Games (Germany)||May, 1997||76 out of 100||76|
|Meristation||Aug 18, 2001||7.5 out of 10||75|
|Power Play||Apr, 1997||75 out of 100||75|
|Electric Playground||Jun 13, 1997||7 out of 10||70|
|GameSpot||Jun 26, 1997||6.7 out of 10||67|
|Computer Games Magazine||1997||60|
|PC Player (Germany)||May, 1997||40|
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TriviaThe storyline for the game is based loosely on the "Fatal Attractions" crossover story published in 1993 and which ran through all the X-Men universe titles of the time. All of the published issues (X-Factor #92, X-Force #25, Uncanny X-Men #304, X-Men #25, Wolverine #75, and Excalibur #71) are collected in a trade paperback, but unfortunately they don't feature the holographic insets the original prints had in their covers.
Related Web Sites
- Wikipedia: X-Men: Children of the Atom (Information about X-Men: Children of the Atom at Wikipedia)
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