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X-Men: Children of the Atom (DOS)

X-Men: Children of the Atom Screenshots

DOS version

X-Men: Children of the Atom DOS This menu allows you to specify if you want to play with a joystick/joypad (if you have one) or the keyboard. You can also redefine the keys for each player.

This menu allows you to specify if you want to play with a joystick/joypad (if you have one) or the keyboard. You can also redefine the keys for each player.

X-Men: Children of the Atom DOS Character selection screen. When you select a character, a larger portrait is displayed on the left (or right for player 2) and the corresponding character at the bottom is animated.

Character selection screen. When you select a character, a larger portrait is displayed on the left (or right for player 2) and the corresponding character at the bottom is animated.

X-Men: Children of the Atom DOS After selecting a character, you can choose between manual guard or automatic guard. The latter automatically guards against any enemy attack, but in exchange prevents from doing some advanced moves.

After selecting a character, you can choose between manual guard or automatic guard. The latter automatically guards against any enemy attack, but in exchange prevents from doing some advanced moves.

X-Men: Children of the Atom DOS Here is Psylocke's Psi-Blast, her "fireball" move. Doing special moves, regular moves and taking damage will increase the power bar (under the life bar) which is used for super moves.

Here is Psylocke's Psi-Blast, her "fireball" move. Doing special moves, regular moves and taking damage will increase the power bar (under the life bar) which is used for super moves.

X-Men: Children of the Atom DOS Psylocke's Psi-Blade is her "dragon punch" move, especially good to intercept air attacks. If timed correctly you can chain another Psi-Balde just after.

Psylocke's Psi-Blade is her "dragon punch" move, especially good to intercept air attacks. If timed correctly you can chain another Psi-Balde just after.

X-Men: Children of the Atom DOS Psylocke's Ninjitsu Split will consume part of the power bar and create multiple images of Psylocke which can deal damage on regular moves. Only the real Psylocke can receive damage.

Psylocke's Ninjitsu Split will consume part of the power bar and create multiple images of Psylocke which can deal damage on regular moves. Only the real Psylocke can receive damage.

X-Men: Children of the Atom DOS Cyclops' Optic Blast. It will hit at any place of the beam, therefore unlike a projectile you don't have to time your shot so that it intercepts a jumping enemy at his landing point.

Cyclops' Optic Blast. It will hit at any place of the beam, therefore unlike a projectile you don't have to time your shot so that it intercepts a jumping enemy at his landing point.

X-Men: Children of the Atom DOS Cyclops's Optic Blast, like most characters' "fireball" powers, can also be fired when jumping.

Cyclops's Optic Blast, like most characters' "fireball" powers, can also be fired when jumping.

X-Men: Children of the Atom DOS Cyclops can also fire an Optic Blast "bullet". This is done simply by pressing the strong punch button.

Cyclops can also fire an Optic Blast "bullet". This is done simply by pressing the strong punch button.

X-Men: Children of the Atom DOS By pressing down and up just after, you can do a super jump. If the enemy is no longer visible an arrow beacon allows you to track his/her position.

By pressing down and up just after, you can do a super jump. If the enemy is no longer visible an arrow beacon allows you to track his/her position.

X-Men: Children of the Atom DOS Depending on the button pressed at the end of their execution, some super moves take a different direction. Here a diagonal upwards Optic Blast, good for air interception.

Depending on the button pressed at the end of their execution, some super moves take a different direction. Here a diagonal upwards Optic Blast, good for air interception.

X-Men: Children of the Atom DOS Silver Samurai's Shuriken vs. Cyclops's Optic Blast bullet. Two "fireball" moves, when meeting, cancel each other.

Silver Samurai's Shuriken vs. Cyclops's Optic Blast bullet. Two "fireball" moves, when meeting, cancel each other.

X-Men: Children of the Atom DOS If you inflict a large amount of damage on an enemy, he will get dizzy and hence vulnerable to any attack for a few seconds. You can see that at the character animation and rotating red portrait.

If you inflict a large amount of damage on an enemy, he will get dizzy and hence vulnerable to any attack for a few seconds. You can see that at the character animation and rotating red portrait.

X-Men: Children of the Atom DOS Storm's Hyper X move sends devastating lightnings in 8 directions. Hyper X moves are a character's most powerful moves and consume most of or all of the power bar.

Storm's Hyper X move sends devastating lightnings in 8 directions. Hyper X moves are a character's most powerful moves and consume most of or all of the power bar.

X-Men: Children of the Atom DOS Psylocke's Psi-thrust is her Hyper X move. As it does not fully consume the power bar, you can chain with a second one during its execution.

Psylocke's Psi-thrust is her Hyper X move. As it does not fully consume the power bar, you can chain with a second one during its execution.

X-Men: Children of the Atom DOS Cyclops has two Hyper X moves. One is Mega Optic Blast. The other, Super Optic Blast, is an Optic Blast that lasts a few seconds, can be fully oriented and is reflected by the ground, as seen here.

Cyclops has two Hyper X moves. One is Mega Optic Blast. The other, Super Optic Blast, is an Optic Blast that lasts a few seconds, can be fully oriented and is reflected by the ground, as seen here.

X-Men: Children of the Atom DOS Under the portrait, some symbols show how a won round had ended. A clock means a time victory, a V means the finishing move was a simple blow, a Ss round ended with an Hyper X move.

Under the portrait, some symbols show how a won round had ended. A clock means a time victory, a V means the finishing move was a simple blow, a Ss round ended with an Hyper X move.

X-Men: Children of the Atom DOS After the match, the winner always has a quote to taunt the loser. Unless the winner is CPU-controlled, you also see the score of the winner.

After the match, the winner always has a quote to taunt the loser. Unless the winner is CPU-controlled, you also see the score of the winner.

X-Men: Children of the Atom DOS After each victory, you go back to the game map which displays who your next opponent is and those you have already defeated. The last column is reserved for the two bosses.

After each victory, you go back to the game map which displays who your next opponent is and those you have already defeated. The last column is reserved for the two bosses.

X-Men: Children of the Atom DOS After beating 6 opponents (out of the 10 characters), you will fight the first boss, Juggernaut. He is slow, but his moves have a far reach and deal a lot of damage

After beating 6 opponents (out of the 10 characters), you will fight the first boss, Juggernaut. He is slow, but his moves have a far reach and deal a lot of damage

X-Men: Children of the Atom DOS When meeting Magneto, the ultimate boss, he will be sitting in his chair. Then, while descending to fight you, he will serve you a little speech about you daring rise against him.

When meeting Magneto, the ultimate boss, he will be sitting in his chair. Then, while descending to fight you, he will serve you a little speech about you daring rise against him.

X-Men: Children of the Atom DOS Like in arcade games, when you lose, you are given a hint about some of your character's moves and have a few seconds to decide if you want to continue the current game.

Like in arcade games, when you lose, you are given a hint about some of your character's moves and have a few seconds to decide if you want to continue the current game.

X-Men: Children of the Atom DOS If you manage to get one of the five highest scores, you can enter your initials.

If you manage to get one of the five highest scores, you can enter your initials.

X-Men: Children of the Atom DOS When two players select the same character, the costume of the second character will have a different colour, helping to distinguish each one from the other.

When two players select the same character, the costume of the second character will have a different colour, helping to distinguish each one from the other.

X-Men: Children of the Atom DOS Levels scenery are made of multiple layers. Some levels will automatically scroll (through parallax scrolling), with sometimes objects in the front layer, like the girder here.

Levels scenery are made of multiple layers. Some levels will automatically scroll (through parallax scrolling), with sometimes objects in the front layer, like the girder here.

X-Men: Children of the Atom DOS Some levels feature a breakable ground. After players fell on the ground a few times, it will break, the players and a few debris will fall, until they reach the new ground.

Some levels feature a breakable ground. After players fell on the ground a few times, it will break, the players and a few debris will fall, until they reach the new ground.

X-Men: Children of the Atom DOS True to the comics, some dangers appear during the fight in the Danger room level, as can be seen here near Storm. These are purely cosmetic however and don't interfere in the battle.

True to the comics, some dangers appear during the fight in the Danger room level, as can be seen here near Storm. These are purely cosmetic however and don't interfere in the battle.

X-Men: Children of the Atom DOS One of Storm's air regular moves releases a relatively slow electric ball in the air. You can spot Professor X behind the glass, watching over the fighters.

One of Storm's air regular moves releases a relatively slow electric ball in the air. You can spot Professor X behind the glass, watching over the fighters.

X-Men: Children of the Atom DOS The Danger room can switch to different aspects. For instance, here it simulates a jungle environment.

The Danger room can switch to different aspects. For instance, here it simulates a jungle environment.

X-Men: Children of the Atom DOS Another possible aspect is an underwater environment. Yet another possibility is a space environment aspect.

Another possible aspect is an underwater environment. Yet another possibility is a space environment aspect.

X-Men: Children of the Atom DOS Press F10 (options), go into the configuration menu (7.) and type the word "spam". In the system menu (7.1) you can now activate Boss Select and Free Play (unlimited credits).

Press F10 (options), go into the configuration menu (7.) and type the word "spam". In the system menu (7.1) you can now activate Boss Select and Free Play (unlimited credits).

X-Men: Children of the Atom DOS After activating the Boss Select option, select a character and when choosing the guard mode, press and hold the three punches buttons. When the fight begins you will play as Juggernaut.

After activating the Boss Select option, select a character and when choosing the guard mode, press and hold the three punches buttons. When the fight begins you will play as Juggernaut.

X-Men: Children of the Atom DOS Do the same but with the three kick buttons and you will play as Magneto. His Hyper Grav move, seen here, can grab an enemy, even if he/she is in defense position.

Do the same but with the three kick buttons and you will play as Magneto. His Hyper Grav move, seen here, can grab an enemy, even if he/she is in defense position.

X-Men: Children of the Atom DOS One of Magneto's super move is Force field. For a brief moment, it will block any projectile or any attack! But his attacks can still get out!!!

One of Magneto's super move is Force field. For a brief moment, it will block any projectile or any attack! But his attacks can still get out!!!

X-Men: Children of the Atom DOS Magneto and Storm have the possibility to fly and therefore attack the enemy while hovering. Flying only stops after a while, if you are hit by an enemy or if you do the fly move again to land.

Magneto and Storm have the possibility to fly and therefore attack the enemy while hovering. Flying only stops after a while, if you are hit by an enemy or if you do the fly move again to land.

X-Men: Children of the Atom DOS Magneto's Hyper X move is Shock Wave. He will fire energy pillars as high as the screen, which will move to the other side of the screen and deal a massive amount of damage.

Magneto's Hyper X move is Shock Wave. He will fire energy pillars as high as the screen, which will move to the other side of the screen and deal a massive amount of damage.