Description
In the last days of the Great Underground Empire, four of the Empire's greatest Alchemists disappeared into the Forbidden Lands on the day of the Solar Eclipse, supposedly searching for the secret of the Quintessena, the Eternal Life. An imperial spy, Bivotar, was dispatched to locate them. He never returned. Now, the task has fallen onto you.
You soon discover that the Alchemists are dead, slain by a horrible demon known only as the Nemesis. You manage to get on the Nemesis' nerves, and soon find yourself allied with the spirits of the dead Alchemists, attempting to finish their work before the Nemesis can finish you. But all is not as it seems, and as you unravel the secrets of the past through old letters and ghostly flashbacks, you begin to realize the full horror of the events which transpired under the Eclipse all those years ago.
Zork Nemesis: The Forbidden Lands is a graphical first person adventure game in the style of
Myst, mixing logic puzzles with live-action FMV sequences which advance the story. The player views each location from a first-person perspective, and can rotate the camera 180 degrees to get a full view of your surroundings.
Like other
Zork installments, the game contains humorous elements, but in general its story and atmosphere are darker, including images and themes such as decapitated heads and human sacrifice.
Alternate Titles
- "Zork Nemesis - Les Territoires Interdits" -- French Title
- "Zork Nemesis: Das Verbotene Land" -- German title
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Trivia
Nick Sagan wrote the script for this video game. Not only is he the son of the late famous astronomer
Carl Sagan, but he has written several scripts for the television series "Star Trek: The Next Generation" and "Star Trek: Voyager".