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SummaryTim Sweeny's finest work.
The GoodThough its simple, ASCII graphics were dated even when ZZT was released, it was such a robust tool for game creation, that it's still popular to this very day. While there were certainly limitations to what you could do with it, ZZT was a perfect starting off point for any would-be game developer. There were plenty of pre-packaged enemies and tools, but with ZZT OOP (ZZT Object Oriented Programming), a creative user could make anything from a custom baddie to a fairly complex RPG battle system.
The BadAs I've said, ZZT doesn't look very good. It doesn't sound very good either. While that doesn't take away from it's overall appeal, it will most certainly provide a barrier to entry for folks accustomed to the prettier things in life.