The Press Says

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91
NESNES Archives
Double Dragon is a game that was very popular in its time but due to some weak sequels at the end of its series is no longer given its proper due. Sure it’s a bit short and lacks a two-player simultaneous option but it is still a very fun and original beat ‘em up classic. For a longer game and the ability to fight together with a friend check out the equally classic Double Dragon II: The Revenge.
90
Game Boy AdvanceThe Next Level
For a game that made its debut nearly twenty years ago, Double Dragon still packs quite a punch. True, the beat-‘em genre may not hold the same impact like it once did all those years ago, beating people senseless continues to be a quick fix, especially when it comes to a game of this quality. Developer Million has taken the granddaddy of all beat-‘em-ups and brought it into the modern era in style. Overall, beat-'em-up junkies and Double Dragon fans alike will be wholly satisfied with the vast degree of features offered in the handheld installment. While it may not appeal to the casual gaming audience, the added features and overall playtime (approximately an hour) accout for enough incentive to warrant a purchase for anyone looking for a new action thrill.
90
NESGame Informer Magazine
Along with the standard punch and kick maneuvers, there are an assortment of special moves that are opened throughout the game. Additionally, these bad boys can acquire various weapons such as knifes, bats, and the infamous whip. Double Dragon absolutely rocks and the NES version is great in its own right.
90
Game Boy AdvanceGotNext
Overall, beat-'em-up junkies and Double Dragon fans alike will be wholly satisfied with the vast degree of features offered in the handheld installment. While it may not appeal to the casual gaming audience, the added features and overall playtime (approximately an hour) accout for enough incentive to warrant a purchase for anyone looking for a new action thrill.
89
Game Boy AdvanceAtomic Gamer
Beat-em-up fans would do well to try Double Dragon Advance, a well-made and greatly enhanced port of the arcade classic. There are a ton of new moves as well as new enemies and stages, and the fighting is a blast. Two player link mode is in, but don't expect much in the way of unlockable features. If you had fun at the arcades with the original game, you've gotta give this one a try.
83
NESThe Video Game Critic
A two-player "duel" (one-on-one) mode is included, but it's hardly worth your time. A very challenging and addictive game, Double Dragon spawned a number of sequels, including two on the NES.
83
Game Boy AdvanceGameSpot
Double Dragon Advance is a great achievement and should serve as an example for any developer who is looking to create a remake of a classic title, as it shows that you can mix both old and new into something extremely playable. While Double Dragon Advance may prove to be a bit too fleeting for anyone seeking a long-lasting gameplay experience and the additional gameplay modes are a bit too restrictive in the design for what they're supposed to be, the game is still great fun and is definitely worth playing through long after you've beaten it the first time. Whether you're a longtime arcade beat-'em-up fan or a younger gamer who's new to the genre, Double Dragon Advance is just what you're looking for.
81
SEGA Master SystemThe Games Machine (UK)
The problem of flickering sprites on the Sega has previously been a relatively minor one, Double Dragon changes that with its colossal amount of flicker. When characters move in front of one another things get very confused. Fortunately gameplay is simply terrific – playability makes Double Dragon one of the best Sega games yet.
81
NESJust Games Retro
Double Dragon on the NES fares pretty well, even when considering that it has two strong strikes against it from the start. First, it's an 8-bit port of Taito's arcade cabinet, and the NES graphics aren't even close. Second, and more retrospectively, the genre quickly filled with "me too" brawlers - Bad Dudes, River City Ransom, Renegade, and Bad Street Brawler come immediately to mind. If you owned an NES, you couldn't swing a dead cat without hitting a so-called "Double Dragon clone." Even though DD was not the first beat-em-up game (Taito released Renegade the year before), it is credited with defining the genre. So looking back, it must not only prove itself as a good game in its own right, it must also show why it is a better game than all the clones that followed - a sort of Double Dragonian quest for honor, if you will.
80
Xbox 360UOL Jogos
Compensa? Não era mistério que "Double Dragon" seria uma cópia fiel do arcade da década de 80, surpresa é ver os mesmos pequenos defeitos que hoje não se justificam. Novas fases também poderiam ferir a essência do clássico, mas muitos jogos para Xbox Live Arcade dobraram esse problema adicionando modalidades extras. Conhece o Abobo? Se sim e já está dando risadas, baixe correndo que a nostalgia é pura. Quem não foi apresentado convém testar o demo primeiro. Recomendado, mas raspando.
80
Game Boy AdvanceDeeko
Those looking for a genuine Double Dragon experience need look no further. The GBA version is everything you would want in a Double Dragon port and then some. With new stages, enemies and some interesting modes of gameplay, it is definitely a title that fans of the series will want to pick up. Sadly, the game length is really, really short, which makes the thirty dollar price tag a bit difficult to justify, but the game is a lot of fun and the upgrades have only made it better. This is the ultimate version of Double Dragon... and it's better than ever!
80
Game Boy AdvanceGameSpy
On the other hand, if you can appreciate a good electronic street fight, then Double Dragon Advance is the best you'll find on the GBA. It's got more style, depth, history, and plain old gameplay than meager competition like Final Fight One. If you're looking for some portable, side-scrolling fisticuffs, you can currently do no better. I recommend it to all fans of Double Dragon, and those who think they might be.
80
Game Boy AdvancePortable Review
The replay value in DD is pretty damn plentiful. You can play the story mode either by yourself or with both of the two Lee brothers. You wont need a link cable, but you will have to switch characters. Now, I tested the link capabilities with my friend and I msut say, it was very impressive. There is even a survival mode to see how many enemies you can kill before dying. All in all, DDA has some sweet replay value.
80
SEGA Master SystemGame Freaks 365
Out of all the early SMS games we saw on the NTSC market, this is certainly one of the best. As video game history is concerned, this version is typically considered the best port of the arcade, period. Sega did a nice job with presentation and making it as close to the original as possible with only a few flaws. They're hardly a problem in the long run, and Double Dragon is simply a required title in any Master System fan's library. In addition, there is a fairly rare NTSC blue-label release in the US that tends to get collectors excited, so if you're looking for collectibles and playability, there you go.
80
SEGA Master SystemJoystick
Die Grafiken sind von solch guter Qualität, wie ich sie auf der Sega Konsole noch nicht gesehen habe. Einziges Manko: das starke Flimmern der Sprites. Hier muten die Programmierer dem Prozessor doch etwas zuviel zu. Double Dragon kann ich jedem Sega Besitzer ohne Einschränkungen nur ans Herz legen.
80
Game Boy AdvanceNintendoWorldReport
And, well, there you have it. That's the whole game: an arcade mode that takes an hour or two to get through and the little bonus features. It's no ten-thousand-hour item-finding level-gaining marathon, just an honest arcade-style game. Beat it, and you're done. I can't speak for everyone, but it was worth 30 dollars to me, even for only like 10 hours of play. It's a great game, and I'll probably keep playing it.
80
Game BoyDigital Press - Classic Video Games
If anything takes away from this excellent port, it's dying. Dying isn't exactly present in any form, but when it takes you all the way back to the start of the stage regardless of how far in you've gotten, then it's even worse. Add in some "leap-of-faith" jumping segments and you have one of the more unforgiving versions of Double Dragon. While a few minor quirks drop this one from the flawless status it could've received, this is still a must play if you own a Game Boy. There isn't a better playing side-scroller for the console in any form. Fans of the series will be pleased with this excellent conversion.
80
Atari 7800Digital Press - Classic Video Games
My main complaint is the animation. Although each move is smoothly executed, the group of enemies appear to share the same moves - even though you're assaulted by several different types of thugs. The characters are very small and stripped of a good deal of detail. On the plus side, a 3D-ish environment is supported by richly detailed backgrounds. A city skyline looming over the streets and garbage littered throughout alleys are two prime examples. Although limited in moves, the lack of variety does not detract from the gameplay. This is the forerunner of today's fighting games. If you're tired of twisting the stick six ways and pushing multiple buttons in order to execute a single move, give DD a try. I guarantee satisfaction.
80
Game Boy AdvanceDigital Press - Classic Video Games
Unless you've never played the series, there's more than enough action here to bring back a few memories. What it lacks in looks, it makes up for in classic gameplay and music. There's a survival mode to keep you coming back as well. If you're a longtime fan of the series, than this is a no-brainer from the start.
80
NESDigital Press - Classic Video Games
Beat-em-ups would come and go on the NES. "River City Ransom" is generally regarded as stealing the crown on the system and there's a strong case for "Mighty Final Fight," but you always come back to "Double Dragon." That says something and it's not just blind nostalgia either. This is a true classic, arguably even better than the arcade game it's based on... if it had a co-op mode that is.
80
GenesisDigital Press - Classic Video Games
With the gameplay that made it famous, the soundtrack we'll never forget, and the unforgettable late 80s look, this is one for the ages. There's no arguing that later games in the genre did it better, but looking back, very few could ever be this memorable. Double Dragon is one title that will live in the minds of gamers no matter how long our hobby is around, no matter how mainstream gaming gets, and no matter how old we all get. Get it, play it, remember it.
80
SEGA Master SystemVideoGame
Os gêmeos Spike e Hammer vão salvar a mocinha, seqüestrada por bandidos. Quando ela é resgatada, é a vez dos irmãos brigarem entre si para ficar com a garota.
80
Game BoyVideoGame
Um bom recurso deste game é que ele pode ser jogado por dois jogadores simultaneamente. Para isso, serão necessários dois aparelhos e um cabo que interliga os dois. A história é a mesma do grande sucesso Nintendo, no qual os irmãos Jimmy e Billy Lee tentam salvar a amiga Marion.
75
WiiIGN
Double Dragon is undoubtedly still a classic and satisfying beat-‘em-up brawler from the age of the ‘80s. This NES version, though, unfortunately sacrificed the two-player simultaneous play option that made the arcade original so notable in the first place. It’s still a solid game and worth your consideration at its pricepoint of five bucks, but those gamers looking to take back the streets side-by-side with a friend would be better off with a download of last week’s River City Ransom, or else waiting for the potential arrival of Double Dragon II: The Revenge sometime in the future.
72
Xbox 360Xboxdynasty (XD)
Nichts desto trotz ist Double Dragon ein guter Titel für Beat `em up-Fans und Nostalgiker, welcher durchaus seinen Reiz hat, immer wieder für Zwischendurch ganz gut ist und vor allem zu zweit sein ganzes Potential entfalten kann.
70
NESLens of Truth
Double Dragon was one of my first three NES games and holds a special spot on the retro shelf. To me, it is the “granddaddy” of side scrolling beat-em-ups. There may have been others before it at the arcade, but certainly not on the NES. Its gameplay is solid, complete with a great list of moves, enemies, and a strong soundtrack to keep you deep in gang-pummeling mode. Although its sequel (DD II) is the overall better game, it is not yet available on the Wii Virtual Console. However this one is, and for only $5.00, I say buy and experience for yourself the beginning of the beat-em-up genre at home. And no, Urban Champion does not count.
70
Game Boy AdvanceIGN
I've always been a fan of the Double Dragon original game, and several of the sequels (Battletoads vs. Double Dragon rocked), and have owned home versions of the classic arcade title on the NES, Atari 7800, and even on the Atari Lynx. It's great that the game retains an old-school feel in an updated version on the Game Boy Advance, and as excellent fun as this brawler is on the GBA...it's over before it gets going. And it's not because I'm experienced in the ways of Double Dragon, either, since there's a lot of new gameplay elements that require trial and error to figure out. You'll get your butt thrashed the first or second time through, but it'll only take another one or two times to get to the end. After that, well...there's not much else to it. It's great while it lasts, though.
70
Game Boy AdvanceNetjak
Double Dragon Advance is a game that will be well received by many arcade and gaming veterans. In today's age, it's hard to find a good beat 'em up and Double Dragon is arguably one of the best to ever come along. However, it goes without saying that this game should have been released 10 years ago for one of the 16 bit consoles. The lack of a cheap and accessible way to play cooperatively really hinders this game. The additional features, while nice, really do not overshadow Double Dragon Advance's shortcomings. Having a portable Double Dragon is nice, but it's just too little too late.
70
Xbox 360Digital Press - Classic Video Games
Yes, games have come and gone in the beat-em-up category, and many have managed to surpass Double Dragon's greatness (most of them from Capcom). However, there's no reason you can't enjoy DD if you've ever played other classics like Final Fight. It remains a key ingredient in video game history for a reason, and it's addictive co-op remains intact.
69
Xbox 360GameSpot
Nostalgia can be a harsh mistress, and with Double Dragon, odds are that in playing it now, it isn't going to live up to every fond memory you have of plunking down quarters on it in '80s-era arcades. Still, it's not bereft of amusement. Playing the game single-console or online with friends can be entertaining (just beware of periodic connection issues with the online play), and the new graphics do give the game a nice, new sheen. This is the sort of game you'll pay the $5 for, play a few times, get all the achievements, be over and done with, but still come out basically satisfied in the end.
67
Game BoyPower Play
Knallharte Straßenkämpfer können sich jetzt auch auf dem Game Boy austoben. In insgesamt vier Missionen muß der Held seine Freunde aus den Klauen böser Streetgangs und Killer befreien.
65
Game Boy AdvanceKombo.com
Double Dragon Advance packs a punch and kick with its game play with numerous weapons, but it leaves a sense of blandness with lack of variety. Like most beat-‘em-up action games when it is over, there is no real point in playing the game through more than a few short runs. Since the game repeats many of the weapons and enemies, it feels rehashed and becomes old quickly. Fans of series and beat-‘em-up games will enjoy this game while it lasts. However, other gamers may get a ho-hum experience with the various flaws within the game.
65
SEGA Master SystemDefunct Games
It's easy to see why a game like Double Dragon would appeal to so many people, its game play is extremely simple and you never have to spend any time thinking about solving puzzles. This Sega Master System port could have been good, but with its poor controls and repetitive game play this one is hard to recommend. There are far better ports of Double Dragon on other consoles, versions of the game where you are fighting characters like Abobo instead of the control pad. This Master System version isn't terrible; it's just not worth playing.
64
Game Boy AdvanceMygamer.com
This Double Dragon game is good for a trip down memory lane. The solo single player mode is very challenging and the single player double mode is very quirky. The only way to truly play this game is through the multipak link cable option. The game will frustrate players through its cheap deaths by the ruthless AI and inconsistence jump feature. Then the repetition will sets in after a few levels, ultimately sending this game's replay value into the sewer. However, if you are a hardcore Double Dragon fan, this game will certainly please as it is a decently remade port. And keep your eye out for Atlus' remake of River City Ransom.
60
GenesisSega-16.com
If I had any problems with this game, it'd be its shortness. There are only five levels, and the second level has a total of only NINE bad guys. NINE! Ballistic felt it needed to shorten the game, apparently. Other than that, the game is really fun, and a nice way to waste away a half hour.
60
LynxDigital Press - Classic Video Games
The detail is jaw-dropping at times, nearly a carbon copy of the arcade game. This causes issues with the backgrounds however. Since so much scrolling is required, you'll constantly see just a plain gray ground which is not sufficient for a background in any game. The final level really brings this issue up front since your unable to see upcoming pits o' doom resulting in more than a few unwanted deaths. Die-hard fans of the game will find an interesting port of a classic game, but by no means the be all, end all of ports. The minute changes of the gameplay are enough to screw this one up enough to make it a mundane attempt at recreating the arcade experience in portable form. Purists need not apply.
60
SEGA Master SystemVideoGame
Os Guerreiros Negros, a pior gangue da cidade, seqüestraram Mary Ann para obrigar a dupla Spike e Hammer a invadir o território deles. O jogo é constituído de quatro missões diferentes. A cada final de missão, você encontrará um membro da gangue. É preciso derrotá-lo para prosseguir.
58
GenesisPower Play
Gott sei Dank spielt sich Double Dragon um einiges besser als der zweite Teil, obwohl auch das Original nicht übers Mittelmaß hinausreicht.
56
Xbox 360IGN
Double Dragon can be fun, but it under-delivers. This is a five-dollar game. You deserve more than a crap framerate and lingering bugs. The fact that co-op is so difficult due to the slowdown sucks most of the joy from Double Dragon. I was one of the many eager to play Double Dragon on XBLA. The wait wasn't worth it. Save your cash. If you want to waste five bucks, send it my way. I could use it.
40
DOSAbandonia
I could keep on talking about all the weak points in the game (the length of the game, the enemies who all look the same, the stupid princess hanging on the wall...) But before I scare everyone off, those who have good memories of this game should give it a try. It will you take less than 30 minutes to finish the game.
33
Game Boy AdvanceGame Shark
In the end, if you feel nostalgic, the game is a good buy. If you want better replay value, get a friend. Your other option is to learn to control both the Lee brothers at once with a feature that allows you to switch between them in a match.
30
Atari 7800Digital Press - Classic Video Games
Just about the only thing you can say that's positive about this arcade port is that this is better than the 2600 version. That's it. It has some potential, but the difficultly makes sure it can never become playable to find out just how much. Only die-hard fans will it find it worthwhile to track this down.
30
Xbox 360Eurogamer.net (UK)
With an improved GBA version on the market already, maybe arcade-perfect was never something to aspire to after all.
20
Atari 2600Digital Press - Classic Video Games
Sometimes you just have to admit a system has limits. Taking an arcade game that needed to be dumbed down for even the most advanced consoles on the market and trying to cram it onto the 2600 is NOT a wise decision. Still, someone obviously thought it was a brilliant move over at Activision, releasing a game that could very well be considered torture in a foreign country.
15
Commodore 64Zzap!
I thought the point of a conversion was to put all the elements of the arcade original into the home version. Unfortunately, the programmers have left out quite a lot of things, such as the pit on level two where the enemies are supposed to fall, the large enemies that burst through walls and the dynamic knee-in-the-groin and the shoulder-throw moves. Also to its detriment are appalling graphics (which glitch) and feeble sound. Oh - and it's a multiload. Aaaaaargh!
0
Atari 7800The Video Game Critic
Compared to the Nintendo version of this classic fighter, this edition is pathetic. It's not surprising that this was made by Activision, who also inflicted so much pain with the Atari 2600 version. The background graphics are dull. The simple, looping music will drive you mad. The fighters look blocky, but at least they don't flicker. There are about six moves, but the controls are not responsive at all, and only the flying kicks are particularly effective. The backgrounds, which were somewhat interactive in the NES version, are plain and static. There aren't even any barrels to pick up and throw. Sure you'll find a few weapons, but the knife looks more like a big cucumber. In the late 80's, when side-scrolling fighters were the rage, the Atari 7800 faithful missed out in a big way.
0
SEGA Master SystemThe Video Game Critic
This is a lousy version of the classic two-player fighting game. The characters aren't very detailed and the backgrounds are plain. There is a tremendous amount of flicker, which makes the two-player version nearly unplayable. The control is fair, but this game doesn't deliver much in the way of fun. Too many hits are required to take out the bad guys, and they always manage to get in a few cheap shots. Throwing barrels and using weapons provides the most satisfaction, but these are sparse. When there's only one bad guy left, he tends to hang out at the edge of the screen, making you wait for him. The sound effects and background music are both pathetic. This game is a chore to play.
0
Atari 2600The Video Game Critic
I'd recommend joining a gang before I'd recommend buying this game. Besides, all the cool kids are doing it.


Our Users Say

Platform Votes Score
Amiga 10 3.4
Amstrad CPC 4 3.0
Atari 2600 6 2.5
Atari 7800 4 2.9
Atari ST 6 3.3
Commodore 64 6 2.9
DOS 21 3.4
Game Boy 13 3.2
Game Boy Advance 9 4.1
Genesis 12 3.5
Lynx 3 3.3
MSX 4 3.2
NES 38 3.7
SEGA Master System 18 3.4
Wii Awaiting 1 votes...
Xbox 360 2 3.8
ZX Spectrum 6 3.2
Combined MobyScore 162 3.4


User Reviews

If There's One Game Which Makes the Master System Worth Owning... SEGA Master System ET2600 (16)
Street Fighting Brothers SEGA Master System Liam Dowds (51)
Sure, good programming can do anything on any hardware . . . if you're Capcom, not Activision!! Atari 2600 Fake Spam (94)
Say hello to the ancestor of the "beat-em-up" genre! DOS Indra was here... Bronze Star Contributing Member (13176)
A Very Bad Port Atari 2600 Jon Ralston (115)

 

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