Amiga
Business Model Commercial
Minimum CPU Class Required Amiga 1000
Minimum RAM Required 512 KB
Media Type 3.5" Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players Supported 1-2 Players

Arcade
Supported Systems/Models Nintendo PlayChoice-10
Video Modes Supported Color, Landscape, Raster
Sound Capabilities Mono
Input Devices Supported 3 buttons, Joystick (Digital)
Arcade pinouts JAMMA
Number of Players: Offline 1-2 Players
Multiplayer Game Modes Free-for-all / One-on-one

Commodore 64
Media Type Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players Supported 1-2 Players

DOS
Business Model Commercial
Minimum CPU Class Required 8088 / 8086
Minimum OS Class Required DOS 2.0
Minimum RAM Required 384 KB
Media Type 3.5" Floppy Disk, 5.25" Floppy Disk
Video Modes Supported CGA, EGA, Hercules, Tandy / PCjr
Sound Devices Supported Adlib, PC Speaker (Tweaked), Tandy / PCjr
Input Devices Supported Joystick (Analog), Keyboard
Number of Players: Offline 1-2 Players
Notes 384k RAM for CGA+Hercules; 512k RAM for EGA, 640k RAM for Tandy 16-color required.

Game Boy
Number of Players Supported 1-2 Players
Miscellaneous Attributes Game Link Cable

NES
Media Type Cartridge
Input Devices Supported PowerGlove
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players Supported 1-2 Players

Wii
Media Type Download
Miscellaneous Attributes Wii Virtual Console


Technical information contributed by 486pc (17976), Michael Cassidy (17471), chirinea (36582), Sciere (377785), Alaka (38396), Xoleras (65960), Pseudo_Intellectual (45725), Servo (55737) and formercontrib (159961)