Current MobyGoal: Help us reach 250 documented ZX81 Games

Double Dribble

MobyRank MobyScore
Wii
...
...
Commodore 64
...
4.0
DOS
...
4.0

Amiga
Business Model Commercial
Minimum CPU Class Required Amiga 1000
Minimum RAM Required 512 KB
Media Type 3.5" Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players Supported 1-2 Players

Arcade
Supported Systems/Models Nintendo PlayChoice-10
Video Modes Supported Color, Landscape, Raster
Sound Capabilities Mono
Input Devices Supported 3 buttons, Joystick (Digital)
Arcade pinouts JAMMA
Number of Players: Offline 1-2 Players
Multiplayer Game Modes Free-for-all / One-on-one

Commodore 64
Media Type Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players Supported 1-2 Players

DOS
Business Model Commercial
Minimum CPU Class Required 8088 / 8086
Minimum OS Class Required DOS 2.0
Minimum RAM Required 384 KB
Media Type 3.5" Floppy Disk, 5.25" Floppy Disk
Video Modes Supported CGA, EGA, Hercules, Tandy / PCjr
Sound Devices Supported Adlib, PC Speaker (Tweaked), Tandy / PCjr
Input Devices Supported Joystick (Analog), Keyboard
Number of Players: Offline 1-2 Players
Notes 384k RAM for CGA+Hercules; 512k RAM for EGA, 640k RAM for Tandy 16-color required.

Game Boy
Number of Players Supported 1-2 Players
Miscellaneous Attributes Game Link Cable

NES
Media Type Cartridge
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players Supported 1-2 Players

Wii
Media Type Download
Miscellaneous Attributes Wii Virtual Console


Technical information contributed by 486pc (17971), Michael Cassidy (5573), chirinea (33481), Sciere (243795), Xoleras (66260), Pseudo_Intellectual (44249), Servo (55897) and thf (152110)