Amiga
Business Model Commercial
Minimum CPU Class Required Amiga 1000
Minimum RAM Required 512 KB
Media Type 3.5" Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players Supported 1-2 Players

Arcade
Supported Systems/Models Nintendo PlayChoice-10
Video Modes Supported Color, Landscape, Raster
Sound Capabilities Mono
Input Devices Supported 3 buttons, Joystick (Digital)
Arcade pinouts JAMMA
Number of Players: Offline 1-2 Players
Multiplayer Game Modes Free-for-all / One-on-one

Commodore 64
Media Type Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players Supported 1-2 Players

DOS
Business Model Commercial
Minimum CPU Class Required 8088 / 8086
Minimum OS Class Required DOS 2.0
Minimum RAM Required 384 KB
Media Type 3.5" Floppy Disk, 5.25" Floppy Disk
Video Modes Supported CGA, EGA, Hercules, Tandy / PCjr
Sound Devices Supported Adlib, PC Speaker (Tweaked), Tandy / PCjr
Input Devices Supported Joystick (Analog), Keyboard
Number of Players: Offline 1-2 Players
Notes 384k RAM for CGA+Hercules; 512k RAM for EGA, 640k RAM for Tandy 16-color required.

Game Boy
Number of Players Supported 1-2 Players
Miscellaneous Attributes Game Link Cable

NES
Media Type Cartridge
Input Devices Supported PowerGlove
Multiplayer Options Same/Split-Screen Multiplayer
Number of Players Supported 1-2 Players

Wii
Media Type Download
Miscellaneous Attributes Wii Virtual Console


Technical information contributed by 486pc (17951), Michael Cassidy (17936), chirinea (40491), Sciere (430504), Alaka (43108), Xoleras (65899), Pseudo_Intellectual (50564), Servo (55768) and formercontrib (159700)