Jumping Jack (Dragon 32/64)

Genre
Perspective
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Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.
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Description

Reaching the tops of 20 screens is the aim of Jack's life. The ledges go right across the screen, with gaps emerging at random intervals, through which Jack must aim. He can move along each ledge, and must avoid holes which open, as they can cause him to drop further. Later levels add aliens, snakes and all manner of other hazards, as well as an increasing number of holes. The control combination is unusual, and only comfortable on earlier Spectrum models - the game has no joystick mode.

Screenshots

Jumping Jack Dragon 32/64 You fell and hurt yourself
Jumping Jack Dragon 32/64 Two control schemes
Jumping Jack Dragon 32/64 Almost there...
Jumping Jack Dragon 32/64 Start out at the bottom

Alternate Titles

  • "Leggit!" -- Dragon/Atari title

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Critic Reviews

Big K Apr, 1984 2 Stars2 Stars2 Stars 67

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Игги Друге (44967) added Jumping Jack (Dragon 32/64) on Mar 21, 2007
Other platforms contributed by Martin Smith (63054) and Игги Друге (44967)