Description
In "Dragon Warrior VII", you are a 16 year old son of a fisherman living on a small island called Estard. There is nothing else on the planet beside this island and the vast ocean surrounding it. One day, you and two friends make a discovery and realize the the world was once much more than Estard Island. So what caused it to disappear? In order to find that out, you travel to the past, where you hope to solve the mystery and to restore the present world the way it was before.
"Dragon Warrior VII" shares with its
predecessor the job system: you can assign character classes ("jobs") to your party members, and learn many different abilities, depending on the job you have chosen. The game maintains the traditional style of the series, including strictly medieval setting and first-person turn-based combat.
Alternate Titles
- "ドラゴンクエストVII:エデンの戦士たち" -- Japanese title
- "勇者斗恶龙VII" -- Chinese title (simplified)
- "Dragon Warrior 7: Warriors of Eden " -- Common name
- "Dragon Quest VII: Eden no Senshitachi" -- Japanese title
- "DQ7" -- Common Japanese abbreviation
Part of the Following Groups
User Reviews
The Press Says
| Jeuxvideo.com |
Sep 11, 2009 |
18 out of 20 |
90 |
| Game Critics |
Apr 24, 2002 |
9 out of 10 |
90 |
| Gaming Target |
Jan 18, 2002 |
8.7 out of 10 |
87 |
| IGN |
Nov 27, 2001 |
8.7 out of 10 |
87 |
| Electronic Gaming Monthly (EGM) |
Dec, 2001 |
8.5 out of 10 |
85 |
| GameZone |
Nov 26, 2001 |
8 out of 10 |
80 |
| GameSpot |
Nov 20, 2001 |
7.7 out of 10 |
77 |
| Game Informer Magazine |
Nov, 2001 |
7 out of 10 |
70 |
| Game Informer Magazine |
Nov, 2001 |
6.75 out of 10 |
68 |
| GameCola.net |
Jan, 2004 |
5.7 out of 10 |
57 |
Forums
There are currently no topics for this game.
Trivia
In Japan, Dragon Quest has become a huge part of the culture in the country. In fact, it's so huge there was an actual law passed by the Japanese Diet (the equivalent of a legislative branch of the government) that basically says no Dragon Quest game can be released on a weekday or Saturday, as too many people used to cut school and work whenever a new Dragon Quest game came out so they could go buy the game instead. Not only that, but young children used to also be robbed of their copies of any DQ game by junior high and high school students.
And as if that's not enough, you can ask any Japanese person to draw a slime (one of the enemies in the game), and they'll immediately draw you the familiar onion-shaped commonplace enemy of the series. Anyone in Japan who has either played or heard the music from the game will immediately recognize when you hum the prelude theme for the game, which is expected as the composer of Dragon Quest's music, Koichi Suqiyama, is extremely famous in Japan and is a wonderful musician and composer. And also thanks to Dragon Quest, Japan has obtained a word for healing (hoimi)!
This entry to the MobyGames database was contributed by
Rogee
(517) on Jan 16, 2002.