DescriptionDragon Wars takes place in the magical land of Dilmun, an island of salvation perverted into a world of horror by Namtar (as you might expect - the bad guy).
The player starts with a party of four in the city of Purgatory, equipped with nothing more than.. well - nothing. Worst of all your magic users won't help you out, either, because magic has been banned (to correct this unpleasing situation is one of your main objectives). Other main targets are surviving, getting out of Purgatory and toppling Namtar (maybe getting some decent clothing, one or two shiny swords and the like on your way out).
Gameplay instantly reminds of the Bard's Tale series. Step-by-step first person 3D, opponents materialize out of the air. The combat system is turn based.
Unlike its (spiritual?) predecessors the game features a full-blown skill system, auto-mapping and many places to actually use all these abilities.
Reasonable distribution of your skill points is rather critical.
- "The Bard's Tale IV" -- Working title
Part of the Following Groups
- Gameplay feature: Auto-mapping
- Gameplay feature: Character development - Skill distribution
- Gameplay feature: Importable characters
|I finished it twice||DOS||anton treuenfels (37)|
|Ever seen an RPG Legend? Well this one's an RPG God!||DOS||Indra is stressed (20016)|
|A true classic CRPG I still enjoy playing||DOS||Late (97)|
|Dragon||Apple II||Dec, 1989||100|
|Joker Verlag präsentiert: Sonderheft||Amiga||1992||87 out of 100||87|
|Amiga Joker||Amiga||Feb, 1991||87 out of 100||87|
|Joker Verlag präsentiert: Sonderheft||Commodore 64||1992||86 out of 100||86|
|Joker Verlag präsentiert: Sonderheft||DOS||1992||83 out of 100||83|
|PC Leisure||DOS||Jun, 1990||80|
|64'er||Commodore 64||1991||8 out of 10||80|
|Power Play||DOS||May, 1990||76 out of 100||76|
|ASM (Aktueller Software Markt)||Commodore 64||Jan, 1990||8.5 out of 12||71|
|ASM (Aktueller Software Markt)||DOS||Apr, 1990||8 out of 12||67|
There are currently no topics for this game.
Bard's TaleDragon Wars was developed as The Bard's Tale IV, but three months before release the name had to be dropped. Interplay replaced Electronic Arts with Mediagenic as their publisher and Electronic Arts owned the Bard's Tale name. It was decided to rename the game to Dragon Wars. The developers had to rewrite the story so it would fit the new title.
Default Party CharactersThe party in the beginning of the game consists of four default party members (which may optionally be deleted and replaced with new characters). The original party members are: Muskels, Theb, Elendil, and Cheetah. Three additional characters may also optionally be recruited in-game, these characters are: Louie, Ulric, and Valar.
The Elendil party character in this game bears the same name with a fictional character created by author J. R. R. Tolkien, the first high king of Arnor and Gondor. One notable scene from Fellowship of the Ring, where Elendil dies fighting Sauron, his broken sword is then used to cut the One Ring from Sauron's hand.
Importable CharactersThe player may transfer (import) previously made character(s) from Tales of the Unknown: Volume I - The Bard's Tale and The Bard's Tale II: The Destiny Knight into Dragon Wars. Transferring characters will unfortunately delete the previously saved game. Click on the file dwtran.com to transfer characters.
MythologyPurgatory, the starting city in the game, comes from a legend or a myth referring to a place between earth and hell.
Reversed Spelling/SemordnilapsSome of the names used in the game have a meaning if spelled backwards. Though it may be coincidental, there are numerous names that are used in this manner, among others:
- Namtar, the bad guy's name read backwards is Ratman.
- Another name used in the game, Lanac'toor, read backwards is Root Canal.
Related Web Sites
- Computer Show, The (Dragon Wars Walkthrough)