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Dragon's Lair

MobyRank MobyScore
Amstrad CPC
...
1.5
Commodore 64
64
2.6
ZX Spectrum
...
1.9
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Description

The first home conversion of the legendary Dragon's Lair laserdisc arcade game was originally released for the Coleco Adam home computer in the USA; UK-made ports released by Software Projects followed two years later. While mostly maintaining its trial-and-error gameplay concept, the computer versions adapt the original only loosely: the player controls Dirk the Daring on his quest to rescue Princess Daphne from the dragon Singe through nine distinct scenes:
  • The Falling Disk: Dirk must try staying on top of the disk that falls down to the dungeons. An Air Genie will try to blow him off, and he also has to jump off at the right moment to get onto a ramp leading to the next level.

  • Skull Hallway: Dirk must evade or fend off creatures like skeletons, slimes and bats emerging from passageways.

  • The Burning Ropes: Dirk must swing across chasms on ropes, being fast enough so the rising flames won't engulf him from behind.

  • The Weapons Room: Weapons and armor come to life and attack Dirk: he can only survive through well-timed sidesteps or weapon slashes.

  • Ramps and Giddy Goons: Dirk must jump from ramp to ramp quickly before they disappear behind him, and he also has to take out the goons standing in the way with his sword.

  • The Tentacle Room: Similar to scenes two and five, Dirk must again evade or kill creatures in a room, who emerge from the ceiling and floor.

  • The Second Disk: a reprise of the first scene, deeper in the dungeons.

  • The Deadly Checkerboard: A dangerous game against the Phantom Knight. The Knight can teleport around the board at will and will turn a line of squares in front of him into deadly traps. Dirk must get close to the Knight and strike him down with a series of sword hits.

  • Slaying the Dragon: The grand finale: Dirk must evade Singe's fiery breath long enough to get to a magic sword and then deliver the final blow.

Screenshots

Dragon's Lair Commodore 64 Jump on the large platform
Dragon's Lair ZX Spectrum Loader
Dragon's Lair ZX Spectrum Made it on the platform
Dragon's Lair Amstrad CPC Title screen and opening story

Part of the Following Group

User Reviews

Conversion manages to capture the overall feel of the laser disc arcade original, with all that implies. Commodore 64 Nick Drew (371)

The Press Says

ASM (Aktueller Software Markt) Commodore 64 Jul, 1986 10 out of 10 100
Computer and Video Games (CVG) Commodore 64 Sep, 1986 8 out of 10 80
Commodore User Commodore 64 Sep, 1986 7 out of 10 70
Zzap! Commodore 64 Sep, 1986 69 out of 100 69
Tilt ZX Spectrum Mar, 1987 13 out of 20 65
Tilt Amstrad CPC Mar, 1987 13 out of 20 65
Happy Computer Commodore 64 Oct, 1986 43 out of 100 43
Lemon64 Commodore 64 Feb 14, 2014 2 out of 10 20

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Contributed to by Terok Nor (18226)